Config.PsxAuto = 0;
Config.PsxType = region - 1;
}
- cycle_multiplier = 10000 / psx_clock;
+ Config.cycle_multiplier = 10000 / psx_clock;
switch (in_type_sel1) {
case 1: in_type1 = PSE_PAD_TYPE_ANALOGPAD; break;
// ------------ adv options menu ------------
#ifndef DRC_DISABLE
-static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
- "(lower value - less work for the emu, may be faster)";
static const char h_cfg_noch[] = "Disables game-specific compatibility hacks";
static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
static const char h_cfg_gteunn[] = "May cause graphical glitches";
static menu_entry e_menu_speed_hacks[] =
{
#ifndef DRC_DISABLE
- mee_range_h ("PSX CPU clock, %%", 0, psx_clock, 1, 500, h_cfg_psxclk),
mee_onoff_h ("Disable compat hacks", 0, new_dynarec_hacks, NDHACK_NO_COMPAT_HACKS, h_cfg_noch),
mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
#endif
static const char h_cfg_shacks[] = "Breaks games but may give better performance";
static const char h_cfg_icache[] = "Support F1 games (only when dynarec is off)";
+static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
+ "(adjust this if the game is too slow/too fast/hangs)";
enum { AMO_XA, AMO_CDDA, AMO_IC, AMO_CPU };
#if !defined(DRC_DISABLE) || defined(LIGHTREC)
mee_onoff_h ("Disable dynarec (slow!)",0, menu_iopts[AMO_CPU], 1, h_cfg_nodrc),
#endif
+ mee_range_h ("PSX CPU clock, %", 0, psx_clock, 1, 500, h_cfg_psxclk),
mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
mee_end,
};
psxCpu->Reset();
}
+ menu_sync_config();
psxCpu->ApplyConfig();
// core doesn't care about Config.Cdda changes,
if (Config.Cdda)
CDR_stop();
- menu_sync_config();
if (cpu_clock > 0)
plat_target_cpu_clock_set(cpu_clock);