#include "plugin_lib.h"
#include "plat.h"
#include "pcnt.h"
+#include "cspace.h"
#include "libpicofe/plat.h"
#include "libpicofe/input.h"
#include "libpicofe/linux/in_evdev.h"
#include "../libpcsxcore/cheat.h"
#include "../libpcsxcore/new_dynarec/new_dynarec.h"
#include "../plugins/dfinput/externals.h"
-#include "../plugins/gpulib/cspace.h"
+#include "../plugins/dfsound/spu_config.h"
#include "psemu_plugin_defs.h"
#include "revision.h"
#define DEFAULT_PSX_CLOCK_S "50"
#endif
-// sound plugin
-extern int iUseReverb;
-extern int iUseInterpolation;
-extern int iXAPitch;
-extern int iVolume;
-
static const char *bioses[24];
static const char *gpu_plugins[16];
static const char *spu_plugins[16];
struct stat64 statf;
FILE *f;
+ if (count <= 1)
+ return count;
+
for (i = 1; i < count; i++) {
if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
continue;
allow_abs_only_old = in_evdev_allow_abs_only;
}
- iVolume = 768 + 128 * volume_boost;
+ spu_config.iVolume = 768 + 128 * volume_boost;
pl_rearmed_cbs.frameskip = frameskip - 1;
pl_timing_prepare(Config.PsxType);
}
CE_CONFIG_VAL(VSyncWA),
CE_CONFIG_VAL(Cpu),
CE_INTVAL(region),
- CE_INTVAL_V(g_scaler, 2),
+ CE_INTVAL_V(g_scaler, 3),
CE_INTVAL(g_gamma),
CE_INTVAL(g_layer_x),
CE_INTVAL(g_layer_y),
CE_INTVAL_P(gpu_peopsgl.iVRamSize),
CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
CE_INTVAL_P(gpu_peopsgl.dwActFixes),
- CE_INTVAL_V(iUseReverb, 3),
- CE_INTVAL_V(iXAPitch, 3),
- CE_INTVAL_V(iUseInterpolation, 3),
+ CE_INTVAL(spu_config.iUseReverb),
+ CE_INTVAL(spu_config.iXAPitch),
+ CE_INTVAL(spu_config.iUseInterpolation),
+ CE_INTVAL(spu_config.iTempo),
CE_INTVAL(config_save_counter),
CE_INTVAL(in_evdev_allow_abs_only),
CE_INTVAL(volume_boost),
// ------------ gfx options menu ------------
-static const char *men_scaler[] = { "1x1", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL };
+static const char *men_scaler[] = {
+ "1x1", "integer scaled 2x", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL
+};
static const char *men_soft_filter[] = { "None",
#ifdef __ARM_NEON__
"scale2x", "eagle2x",
#endif
NULL };
static const char *men_dummy[] = { NULL };
+static const char h_scaler[] = "int. 2x - scales w. or h. 2x if it fits on screen\n"
+ "int. 4:3 - uses integer if possible, else fractional";
static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
"using d-pad or move it using R+d-pad";
static const char h_overlay[] = "Overlay provides hardware accelerated scaling";
static menu_entry e_menu_gfx_options[] =
{
- mee_enum ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler),
+ mee_enum_h ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler, h_scaler),
mee_enum ("Video output mode", MA_OPT_VOUT_MODE, plat_target.vout_method, men_dummy),
mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
mee_enum ("Hardware Filter", MA_OPT_HWFILTER, plat_target.hwfilter, men_dummy),
static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
static const char h_spu_volboost[] = "Large values cause distortion";
+static const char h_spu_tempo[] = "Slows down audio if emu is too slow\n"
+ "This is inaccurate and breaks games";
static menu_entry e_menu_plugin_spu[] =
{
mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
- mee_onoff ("Reverb", 0, iUseReverb, 2),
- mee_enum ("Interpolation", 0, iUseInterpolation, men_spu_interp),
- mee_onoff ("Adjust XA pitch", 0, iXAPitch, 1),
+ mee_onoff ("Reverb", 0, spu_config.iUseReverb, 1),
+ mee_enum ("Interpolation", 0, spu_config.iUseInterpolation, men_spu_interp),
+ mee_onoff ("Adjust XA pitch", 0, spu_config.iXAPitch, 1),
+ mee_onoff_h ("Adjust tempo", 0, spu_config.iTempo, 1, h_spu_tempo),
mee_end,
};
static void load_pcsx_cht(void)
{
- const char *exts[] = { "cht", NULL };
+ static const char *exts[] = { "cht", NULL };
const char *fname;
- char path[256];
+ char msg[64];
- path[0] = 0;
- fname = menu_loop_romsel(path, sizeof(path), exts, NULL);
+ fname = menu_loop_romsel(last_selected_fname,
+ sizeof(last_selected_fname), exts, NULL);
if (fname == NULL)
return;
if (NumCheats == 0 && NumCodes == 0)
menu_update_msg("failed to load cheats");
else {
- snprintf(path, sizeof(path), "%d cheat(s) loaded", NumCheats + NumCodes);
- menu_update_msg(path);
+ snprintf(msg, sizeof(msg), "%d cheat(s) loaded", NumCheats + NumCodes);
+ menu_update_msg(msg);
}
me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
}