* that GPU plugin doesn't.
*/
+#ifndef __GPU_H__
+#define __GPU_H__
+
#define PSXGPU_LCF (1<<31)
#define PSXGPU_nBUSY (1<<26)
#define PSXGPU_ILACE (1<<22)
#define PSXGPU_TIMING_BITS (PSXGPU_LCF | PSXGPU_nBUSY)
#define gpuSyncPluginSR() { \
- HW_GPU_STATUS &= PSXGPU_TIMING_BITS; \
- HW_GPU_STATUS |= GPU_readStatus() & ~PSXGPU_TIMING_BITS; \
+ HW_GPU_STATUS &= SWAP32(PSXGPU_TIMING_BITS); \
+ HW_GPU_STATUS |= SWAP32(GPU_readStatus() & ~PSXGPU_TIMING_BITS); \
}
+
+#endif /* __GPU_H__ */