#include <signal.h>
#include <assert.h>
+#if P_HAVE_MMAP
+#include <sys/mman.h>
+#endif
+
#include "../cdrom.h"
#include "../gpu.h"
#include "../gte.h"
[PSX_MAP_HW_REGISTERS] = {
/* Hardware registers */
.pc = 0x1f801000,
- .length = 0x2000,
+ .length = 0x8000,
.ops = &hw_regs_ops,
},
[PSX_MAP_CACHE_CONTROL] = {
.length = 0x200000,
.mirror_of = &lightrec_map[PSX_MAP_KERNEL_USER_RAM],
},
+
+ /* Mirror of the parallel port. Only used by the PS2/PS3 BIOS */
+ [PSX_MAP_PPORT_MIRROR] = {
+ .pc = 0x1fa00000,
+ .length = 0x10000,
+ .mirror_of = &lightrec_map[PSX_MAP_PARALLEL_PORT],
+ },
+
+ /* Code buffer */
[PSX_MAP_CODE_BUFFER] = {
.length = CODE_BUFFER_SIZE,
},
lightrec_map[PSX_MAP_PARALLEL_PORT].address = psxP;
if (!LIGHTREC_CUSTOM_MAP) {
+#if P_HAVE_MMAP
+ code_buffer = mmap(0, CODE_BUFFER_SIZE,
+ PROT_EXEC | PROT_READ | PROT_WRITE,
+ MAP_PRIVATE | MAP_ANONYMOUS, -1, 0);
+ if (code_buffer == MAP_FAILED)
+ return -ENOMEM;
+#else
code_buffer = malloc(CODE_BUFFER_SIZE);
if (!code_buffer)
return -ENOMEM;
+#endif
}
if (LIGHTREC_CUSTOM_MAP) {
{
lightrec_destroy(lightrec_state);
- if (!LIGHTREC_CUSTOM_MAP)
+ if (!LIGHTREC_CUSTOM_MAP) {
+#if P_HAVE_MMAP
+ munmap(code_buffer, CODE_BUFFER_SIZE);
+#else
free(code_buffer);
+#endif
+ }
}
static void lightrec_plugin_reset(void)