#include <lightrec.h>
+#include <errno.h>
#include <stdbool.h>
#include <stdio.h>
#include <unistd.h>
#include <signal.h>
#include <assert.h>
+#if P_HAVE_MMAP
+#include <sys/mman.h>
+#endif
+
#include "../cdrom.h"
#include "../gpu.h"
#include "../gte.h"
psxRegisters psxRegs;
Rcnt rcnts[4];
+void* code_buffer;
+
static struct lightrec_state *lightrec_state;
static char *name = "retroarch.exe";
[PSX_MAP_HW_REGISTERS] = {
/* Hardware registers */
.pc = 0x1f801000,
- .length = 0x2000,
+ .length = 0x8000,
.ops = &hw_regs_ops,
},
[PSX_MAP_CACHE_CONTROL] = {
.length = 0x200000,
.mirror_of = &lightrec_map[PSX_MAP_KERNEL_USER_RAM],
},
+
+ /* Mirror of the parallel port. Only used by the PS2/PS3 BIOS */
+ [PSX_MAP_PPORT_MIRROR] = {
+ .pc = 0x1fa00000,
+ .length = 0x10000,
+ .mirror_of = &lightrec_map[PSX_MAP_PARALLEL_PORT],
+ },
+
+ /* Code buffer */
[PSX_MAP_CODE_BUFFER] = {
.length = CODE_BUFFER_SIZE,
},
}
}
+#if defined(HW_DOL) || defined(HW_RVL)
+static void lightrec_code_inv(void *ptr, uint32_t len)
+{
+ extern void DCFlushRange(void *ptr, u32 len);
+ extern void ICInvalidateRange(void *ptr, u32 len);
+
+ DCFlushRange(ptr, len);
+ ICInvalidateRange(ptr, len);
+}
+#elif defined(HW_WUP)
+static void lightrec_code_inv(void *ptr, uint32_t len)
+{
+ wiiu_clear_cache(ptr, (void *)((uintptr_t)ptr + len));
+}
+#endif
+
static const struct lightrec_ops lightrec_ops = {
.cop2_op = cop2_op,
.enable_ram = lightrec_enable_ram,
.hw_direct = lightrec_can_hw_direct,
+#if defined(HW_DOL) || defined(HW_RVL) || defined(HW_WUP)
+ .code_inv = lightrec_code_inv,
+#endif
};
static int lightrec_plugin_init(void)
lightrec_map[PSX_MAP_HW_REGISTERS].address = psxH + 0x1000;
lightrec_map[PSX_MAP_PARALLEL_PORT].address = psxP;
+ if (!LIGHTREC_CUSTOM_MAP) {
+#if P_HAVE_MMAP
+ code_buffer = mmap(0, CODE_BUFFER_SIZE,
+ PROT_EXEC | PROT_READ | PROT_WRITE,
+ MAP_PRIVATE | MAP_ANONYMOUS, -1, 0);
+ if (code_buffer == MAP_FAILED)
+ return -ENOMEM;
+#else
+ code_buffer = malloc(CODE_BUFFER_SIZE);
+ if (!code_buffer)
+ return -ENOMEM;
+#endif
+ }
+
if (LIGHTREC_CUSTOM_MAP) {
lightrec_map[PSX_MAP_MIRROR1].address = psxM + 0x200000;
lightrec_map[PSX_MAP_MIRROR2].address = psxM + 0x400000;
lightrec_map[PSX_MAP_MIRROR3].address = psxM + 0x600000;
- lightrec_map[PSX_MAP_CODE_BUFFER].address = code_buffer;
}
+ lightrec_map[PSX_MAP_CODE_BUFFER].address = code_buffer;
+
use_lightrec_interpreter = !!getenv("LIGHTREC_INTERPRETER");
lightrec_state = lightrec_init(name,
static void lightrec_plugin_shutdown(void)
{
lightrec_destroy(lightrec_state);
+
+ if (!LIGHTREC_CUSTOM_MAP) {
+#if P_HAVE_MMAP
+ munmap(code_buffer, CODE_BUFFER_SIZE);
+#else
+ free(code_buffer);
+#endif
+ }
}
static void lightrec_plugin_reset(void)