}
#elif defined(_3DS)
#include "3ds_utils.h"
-#define __clear_cache(start,end) svcFlushProcessDataCache(0xFFFF8001, start, (end)-(start))
+#define __clear_cache(start,end) svcFlushProcessDataCache(0xFFFF8001, start, (u32)(end)-(u32)(start))
#endif
#define MAXBLOCK 4096