GPUfreeze GPU_freeze;
GPUgetScreenPic GPU_getScreenPic;
GPUshowScreenPic GPU_showScreenPic;
-GPUclearDynarec GPU_clearDynarec;
GPUvBlank GPU_vBlank;
CDRinit CDR_init;
void CALLBACK GPU__keypressed(int key) {}
long CALLBACK GPU__getScreenPic(unsigned char *pMem) { return -1; }
long CALLBACK GPU__showScreenPic(unsigned char *pMem) { return -1; }
-void CALLBACK GPU__clearDynarec(void (CALLBACK *callback)(void)) {}
void CALLBACK GPU__vBlank(int val) {}
#define LoadGpuSym1(dest, name) \
LoadGpuSym1(freeze, "GPUfreeze");
LoadGpuSym0(getScreenPic, "GPUgetScreenPic");
LoadGpuSym0(showScreenPic, "GPUshowScreenPic");
- LoadGpuSym0(clearDynarec, "GPUclearDynarec");
LoadGpuSym0(vBlank, "GPUvBlank");
LoadGpuSym0(configure, "GPUconfigure");
LoadGpuSym0(test, "GPUtest");
#endif
-void CALLBACK clearDynarec(void) {
- psxCpu->Reset();
-}
-
int LoadPlugins() {
int ret;
char Plugin[MAXPATHLEN * 2];