#define debugI()
#endif
+#ifndef NDEBUG
+#include "debug.h"
+#else
+void StartDebugger() {}
+void ProcessDebug() {}
+void StopDebugger() {}
+#endif
+
void execI();
// Subsets
* Format: OP rs, rt *
*********************************************************/
void psxDIV() {
- if (_i32(_rRt_) != 0) {
- _i32(_rLo_) = _i32(_rRs_) / _i32(_rRt_);
- _i32(_rHi_) = _i32(_rRs_) % _i32(_rRt_);
- }
- else {
- _i32(_rLo_) = _i32(_rRs_) >= 0 ? 0xffffffff : 1;
- _i32(_rHi_) = _i32(_rRs_);
- }
+ if (!_i32(_rRt_)) {
+ _i32(_rHi_) = _i32(_rRs_);
+ if (_i32(_rRs_) & 0x80000000) {
+ _i32(_rLo_) = 1;
+ } else {
+ _i32(_rLo_) = 0xFFFFFFFF;
+ }
+ } else if (_i32(_rRs_) == 0x80000000 && _i32(_rRt_) == 0xFFFFFFFF) {
+ _i32(_rLo_) = 0x80000000;
+ _i32(_rHi_) = 0;
+ } else {
+ _i32(_rLo_) = _i32(_rRs_) / _i32(_rRt_);
+ _i32(_rHi_) = _i32(_rRs_) % _i32(_rRt_);
+ }
}
void psxDIVU() {
*/
}
-void psxSB() { psxMemWrite8 (_oB_, _u8 (_rRt_)); }
-void psxSH() { psxMemWrite16(_oB_, _u16(_rRt_)); }
-void psxSW() { psxMemWrite32(_oB_, _u32(_rRt_)); }
+void psxSB() { psxMemWrite8 (_oB_, _rRt_ & 0xff); }
+void psxSH() { psxMemWrite16(_oB_, _rRt_ & 0xffff); }
+void psxSW() { psxMemWrite32(_oB_, _rRt_); }
u32 SWL_MASK[4] = { 0xffffff00, 0xffff0000, 0xff000000, 0 };
u32 SWL_SHIFT[4] = { 24, 16, 8, 0 };
void psxHLE() {
// psxHLEt[psxRegs.code & 0xffff]();
- psxHLEt[psxRegs.code & 0x07](); // HDHOSHY experimental patch
+// psxHLEt[psxRegs.code & 0x07](); // HDHOSHY experimental patch
+ uint32_t hleCode = psxRegs.code & 0x03ffffff;
+ if (hleCode >= (sizeof(psxHLEt) / sizeof(psxHLEt[0]))) {
+ psxNULL();
+ } else {
+ psxHLEt[hleCode]();
+ }
}
void (*psxBSC[64])() = {