*/
#include "spu.h"
+#include "psxevents.h"
-void CALLBACK SPUirq(void) {
+void CALLBACK SPUirq(int cycles_after) {
+ if (cycles_after > 0) {
+ set_event(PSXINT_SPU_IRQ, cycles_after);
+ return;
+ }
+
+ psxHu32ref(0x1070) |= SWAPu32(0x200);
+}
+
+void spuDelayedIrq() {
psxHu32ref(0x1070) |= SWAPu32(0x200);
}
// spuUpdate
void CALLBACK SPUschedule(unsigned int cycles_after) {
- psxRegs.interrupt |= (1 << PSXINT_SPU_UPDATE);
- psxRegs.intCycle[PSXINT_SPU_UPDATE].cycle = cycles_after;
- psxRegs.intCycle[PSXINT_SPU_UPDATE].sCycle = psxRegs.cycle;
- new_dyna_set_event(PSXINT_SPU_UPDATE, cycles_after);
+ set_event(PSXINT_SPU_UPDATE, cycles_after);
}
void spuUpdate() {
- SPU_async(psxRegs.cycle);
+ SPU_async(psxRegs.cycle, 0);
}