#define PAHW_32X (1<<1)\r
#define PAHW_SVP (1<<2)\r
#define PAHW_PICO (1<<3)\r
+#define PAHW_SMS (1<<4)\r
extern int PicoAHW; // Pico active hw\r
extern int PicoVer;\r
extern int PicoSkipFrame; // skip rendering frame, but still do sound (if enabled) and emulation stuff\r
void *param; /* additional file related field */\r
unsigned int size; /* size */\r
pm_type type;\r
+ char ext[4];\r
} pm_file;\r
pm_file *pm_open(const char *path);\r
size_t pm_read(void *ptr, size_t bytes, pm_file *stream);\r
int pm_seek(pm_file *stream, long offset, int whence);\r
int pm_close(pm_file *fp);\r
-int PicoCartLoad(pm_file *f,unsigned char **prom,unsigned int *psize);\r
+int PicoCartLoad(pm_file *f,unsigned char **prom,unsigned int *psize,int is_sms);\r
int PicoCartInsert(unsigned char *rom,unsigned int romsize);\r
void Byteswap(unsigned char *data,int len);\r
void PicoCartUnload(void);\r
extern void (*PicoCartLoadProgressCB)(int percent);\r
-extern void (*PicoCDLoadProgressCB)(int percent);\r
+extern void (*PicoCDLoadProgressCB)(const char *fname, int percent);\r
\r
// Draw.c\r
void PicoDrawSetColorFormat(int which); // 0=BGR444, 1=RGB555, 2=8bit(HighPal pal)\r
#define PDRAW_SONIC_MODE (1<<5) // mid-frame palette changes for 8bit renderer\r
#define PDRAW_PLANE_HI_PRIO (1<<6) // have layer with all hi prio tiles (mk3)\r
#define PDRAW_SHHI_DONE (1<<7) // layer sh/hi already processed\r
+#define PDRAW_240LINES (1<<8) // 240 line display (224 if not set)\r
+#define PDRAW_192LINES (1<<9) // 192 line display (for SMS games)\r
extern int rendstatus;\r
extern unsigned short HighPal[0x100];\r
\r