// sound/sound.c\r
PICO_INTERNAL void PsndReset(void);\r
PICO_INTERNAL void PsndDoDAC(int line_to);\r
-PICO_INTERNAL int PsndRender(int offset, int length);\r
PICO_INTERNAL void PsndClear(void);\r
+PICO_INTERNAL void PsndGetSamples(int y);\r
// z80 functionality wrappers\r
PICO_INTERNAL void z80_init(void);\r
PICO_INTERNAL void z80_pack(unsigned char *data);\r