#define EOPT_NO_AUTOSVCFG (1<<5)
#define EOPT_16BPP (1<<7) // depreceted for .renderer
#define EOPT_RAM_TIMINGS (1<<8)
-#define EOPT_CONFIRM_SAVE (1<<9)
#define EOPT_EN_CD_LEDS (1<<10)
-#define EOPT_CONFIRM_LOAD (1<<11)
#define EOPT_A_SN_GAMMA (1<<12)
#define EOPT_VSYNC (1<<13)
#define EOPT_GIZ_SCANLN (1<<14)
EOPT_SCALE_HW_HV,
};
+enum {
+ EOPT_CONFIRM_NONE = 0,
+ EOPT_CONFIRM_SAVE = 1,
+ EOPT_CONFIRM_LOAD = 2,
+ EOPT_CONFIRM_BOTH = 3,
+};
+
typedef struct _currentConfig_t {
int EmuOpt;
int s_PicoOpt;
int s_PicoAutoRgnOrder;
int s_PicoCDBuffers;
int Frameskip;
+ int confirm_save;
int CPUclock;
int volume;
int gamma;
void emu_prep_defconfig(void);
void emu_set_defconfig(void);
-int emu_read_config(int game, int no_defaults);
+int emu_read_config(const char *rom_fname, int no_defaults);
int emu_write_config(int game);
char *emu_get_save_fname(int load, int is_sram, int slot);