#define FRAMEBUFF_ADDR2 (FRAMEBUFF_ADDR1+0x30000)\r
#define FRAMEBUFF_ADDR3 (FRAMEBUFF_ADDR2+0x30000)\r
\r
-static const int gp2x_screenaddrs[] = { FRAMEBUFF_ADDR0, FRAMEBUFF_ADDR1, FRAMEBUFF_ADDR2, FRAMEBUFF_ADDR3 };\r
+static const int gp2x_screenaddrs[4] = { FRAMEBUFF_ADDR0, FRAMEBUFF_ADDR1, FRAMEBUFF_ADDR2, FRAMEBUFF_ADDR3 };\r
+static int gp2x_screenaddrs_use[4];\r
static unsigned short gp2x_screenaddr_old[4];\r
\r
\r
/* video stuff */\r
void gp2x_video_flip(void)\r
{\r
- unsigned short msw = (unsigned short)(gp2x_screenaddrs[screensel&3] >> 16);\r
+ unsigned short lsw = (unsigned short) gp2x_screenaddrs_use[screensel&3];\r
+ unsigned short msw = (unsigned short)(gp2x_screenaddrs_use[screensel&3] >> 16);\r
\r
gp2x_memregs[0x2910>>1] = msw;\r
gp2x_memregs[0x2914>>1] = msw;\r
- gp2x_memregs[0x290E>>1] = 0;\r
- gp2x_memregs[0x2912>>1] = 0;\r
+ gp2x_memregs[0x290E>>1] = lsw;\r
+ gp2x_memregs[0x2912>>1] = lsw;\r
\r
// jump to other buffer:\r
gp2x_screen = gp2x_screens[++screensel&3];\r
/* doulblebuffered flip */\r
void gp2x_video_flip2(void)\r
{\r
- unsigned short msw = (unsigned short)(gp2x_screenaddrs[screensel&1] >> 16);\r
+ unsigned short msw = (unsigned short)(gp2x_screenaddrs_use[screensel&1] >> 16);\r
\r
gp2x_memregs[0x2910>>1] = msw;\r
gp2x_memregs[0x2914>>1] = msw;\r
\r
\r
// TV Compatible function //\r
-void gp2x_video_RGB_setscaling(int W, int H)\r
+void gp2x_video_RGB_setscaling(int ln_offs, int W, int H)\r
{\r
float escalaw, escalah;\r
int bpp = (gp2x_memregs[0x28DA>>1]>>9)&0x3;\r
+ unsigned short scalw;\r
+\r
+ // set offset\r
+ gp2x_screenaddrs_use[0] = gp2x_screenaddrs[0] + ln_offs * 320 * bpp;\r
+ gp2x_screenaddrs_use[1] = gp2x_screenaddrs[1] + ln_offs * 320 * bpp;\r
+ gp2x_screenaddrs_use[2] = gp2x_screenaddrs[2] + ln_offs * 320 * bpp;\r
+ gp2x_screenaddrs_use[3] = gp2x_screenaddrs[3] + ln_offs * 320 * bpp;\r
\r
escalaw = 1024.0; // RGB Horiz LCD\r
escalah = 320.0; // RGB Vert LCD\r
}\r
\r
// scale horizontal\r
- gp2x_memregs[0x2906>>1]=(unsigned short)((float)escalaw *(W/320.0));\r
+ scalw = (unsigned short)((float)escalaw *(W/320.0));\r
+ /* if there is no horizontal scaling, vertical doesn't work. Here is a nasty wrokaround... */\r
+ if (H != 240 && W == 320) scalw--;\r
+ gp2x_memregs[0x2906>>1]=scalw;\r
// scale vertical\r
gp2x_memregl[0x2908>>2]=(unsigned long)((float)escalah *bpp *(H/240.0));\r
}\r
gp2x_screenaddr_old[2] = gp2x_memregs[0x2912>>1];\r
gp2x_screenaddr_old[3] = gp2x_memregs[0x2914>>1];\r
\r
+ memcpy(gp2x_screenaddrs_use, gp2x_screenaddrs, sizeof(gp2x_screenaddrs));\r
gp2x_memset_all_buffers(0, 0, 320*240*2);\r
\r
// snd\r