#include <zlib/zlib.h>\r
\r
#ifndef _DIRENT_HAVE_D_TYPE\r
-#error "need d_type for file browser\r
+#error "need d_type for file browser"\r
#endif\r
\r
extern int mmuhack_status;\r
"???", "???", "???", "PUSH", "???", "???", "???", "???"\r
};\r
\r
-static void menu_darken_bg(void *dst, int pixels, int darker);\r
+void menu_darken_bg(void *dst, int pixels, int darker);\r
static void menu_prepare_bg(int use_game_bg);\r
\r
static unsigned long inp_prev = 0;\r
static int inp_prevjoy = 0;\r
\r
-static unsigned long wait_for_input(unsigned long interesting)\r
+unsigned long wait_for_input(unsigned long interesting)\r
{\r
unsigned long ret;\r
- static int repeats = 0, wait = 6;\r
+ static int repeats = 0, wait = 20;\r
int release = 0, i;\r
\r
if (repeats == 2) wait = 3;\r
\r
if (release || ret != inp_prev) {\r
repeats = 0;\r
- wait = 6;\r
+ wait = 20;\r
}\r
+ if (wait > 6 && (ret&(GP2X_UP|GP2X_LEFT|GP2X_DOWN|GP2X_RIGHT|GP2X_L|GP2X_R)))\r
+ wait = 6;\r
inp_prev = ret;\r
inp_prevjoy = 0;\r
\r
return ret;\r
}\r
\r
-static void menu_flip(void)\r
+void menu_flip(void)\r
{\r
gp2x_video_flush_cache();\r
gp2x_video_flip2();\r
return ret;\r
}\r
\r
-// ------------ debug menu ------------\r
-\r
-char *debugString(void);\r
-\r
-static void draw_debug(void)\r
-{\r
- char *p, *str = debugString();\r
- int len, line;\r
-\r
- gp2x_pd_clone_buffer2();\r
-\r
- p = str;\r
- for (line = 0; line < 24; line++)\r
- {\r
- while (*p && *p != '\n') p++;\r
- len = p - str;\r
- if (len > 55) len = 55;\r
- smalltext_out16_lim(1, line*10, str, 0xffff, len);\r
- if (*p == 0) break;\r
- p++; str = p;\r
- }\r
- menu_flip();\r
-}\r
-\r
-static void debug_menu_loop(void)\r
-{\r
- draw_debug();\r
- wait_for_input(GP2X_B|GP2X_X);\r
-}\r
-\r
// ------------ patch/gg menu ------------\r
\r
static void draw_patchlist(int sel)\r
areaClose(file);\r
}\r
\r
- emu_forcedFrame();\r
+ emu_forcedFrame(POPT_EN_SOFTSCALE);\r
menu_prepare_bg(1);\r
\r
memcpy(Pico.vram, tmp_vram, sizeof(Pico.vram));\r
\r
static void draw_key_config(const me_bind_action *opts, int opt_cnt, int player_idx, int sel)\r
{\r
- int x, y, tl_y = 40, i;\r
+ int x, y, tl_y = 30, i;\r
\r
gp2x_pd_clone_buffer2();\r
if (player_idx >= 0) {\r
- text_out16(80, 20, "Player %i controls", player_idx + 1);\r
+ text_out16(80, 10, "Player %i controls", player_idx + 1);\r
x = 80;\r
} else {\r
- text_out16(80, 20, "Emulator controls");\r
+ text_out16(80, 10, "Emulator controls");\r
x = 40;\r
}\r
\r
text_out16(x, y, "Done");\r
\r
if (sel < opt_cnt) {\r
- text_out16(30, 180, "Press a button to bind/unbind");\r
- text_out16(30, 190, "Use SELECT to clear");\r
- text_out16(30, 200, "To bind UP/DOWN, hold SELECT");\r
- text_out16(30, 210, "Select \"Done\" to exit");\r
+ text_out16(30, 195, "Press a button to bind/unbind");\r
+ text_out16(30, 205, "Use SELECT to clear");\r
+ text_out16(30, 215, "To bind UP/DOWN, hold SELECT");\r
+ text_out16(30, 225, "Select \"Done\" to exit");\r
} else {\r
- text_out16(30, 190, "Use Options -> Save cfg");\r
- text_out16(30, 200, "to save controls");\r
- text_out16(30, 210, "Press B or X to exit");\r
+ text_out16(30, 205, "Use Options -> Save cfg");\r
+ text_out16(30, 215, "to save controls");\r
+ text_out16(30, 225, "Press B or X to exit");\r
}\r
menu_flip();\r
}\r
}\r
}\r
\r
+\r
+menu_entry ctrlopt_entries[] =\r
+{\r
+ { "Player 1", MB_NONE, MA_CTRL_PLAYER1, NULL, 0, 0, 0, 1, 0 },\r
+ { "Player 2", MB_NONE, MA_CTRL_PLAYER2, NULL, 0, 0, 0, 1, 0 },\r
+ { "Emulator controls", MB_NONE, MA_CTRL_EMU, NULL, 0, 0, 0, 1, 0 },\r
+ { "6 button pad", MB_ONOFF, MA_OPT_6BUTTON_PAD, &PicoOpt, 0x020, 0, 0, 1, 1 },\r
+ { "Turbo rate", MB_RANGE, MA_CTRL_TURBO_RATE, ¤tConfig.turbo_rate, 0, 1, 30, 1, 1 },\r
+ { "Done", MB_NONE, MA_CTRL_DONE, NULL, 0, 0, 0, 1, 0 },\r
+};\r
+\r
+#define CTRLOPT_ENTRY_COUNT (sizeof(ctrlopt_entries) / sizeof(ctrlopt_entries[0]))\r
+const int ctrlopt_entry_count = CTRLOPT_ENTRY_COUNT;\r
+\r
+\r
static void draw_kc_sel(int menu_sel)\r
{\r
int tl_x = 25+40, tl_y = 60, y, i;\r
gp2x_pd_clone_buffer2();\r
menu_draw_selection(tl_x - 16, tl_y + menu_sel*10, 138);\r
\r
- text_out16(tl_x, y, "Player 1");\r
- text_out16(tl_x, (y+=10), "Player 2");\r
- text_out16(tl_x, (y+=10), "Emulator controls");\r
- text_out16(tl_x, (y+=10), "Done");\r
+ me_draw(ctrlopt_entries, ctrlopt_entry_count, tl_x, tl_y, NULL, NULL);\r
\r
tl_x = 25;\r
- text_out16(tl_x, (y=110), "USB joys detected:");\r
+ text_out16(tl_x, (y=130), "USB joys detected:");\r
if (num_of_joys > 0) {\r
for (i = 0; i < num_of_joys; i++) {\r
strncpy(joyname, joy_name(joys[i]), 33); joyname[33] = 0;\r
\r
static void kc_sel_loop(void)\r
{\r
- int menu_sel = 3, menu_sel_max = 3;\r
+ int menu_sel = 5, menu_sel_max = 5;\r
unsigned long inp = 0;\r
- int is_6button = PicoOpt & POPT_6BTN_PAD;\r
+ menu_id selected_id;\r
\r
while (1)\r
{\r
draw_kc_sel(menu_sel);\r
- inp = wait_for_input(GP2X_UP|GP2X_DOWN|GP2X_B|GP2X_X);\r
+ inp = wait_for_input(GP2X_UP|GP2X_DOWN|GP2X_RIGHT|GP2X_LEFT|GP2X_B|GP2X_X);\r
+ selected_id = me_index2id(ctrlopt_entries, CTRLOPT_ENTRY_COUNT, menu_sel);\r
+ if (inp & (GP2X_LEFT|GP2X_RIGHT)) // multi choise\r
+ me_process(ctrlopt_entries, CTRLOPT_ENTRY_COUNT, selected_id, (inp&GP2X_RIGHT) ? 1 : 0);\r
if (inp & GP2X_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max; }\r
if (inp & GP2X_DOWN) { menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0; }\r
if (inp & GP2X_B) {\r
- switch (menu_sel) {\r
- case 0: key_config_loop(me_ctrl_actions, is_6button ? 12 : 8, 0); return;\r
- case 1: key_config_loop(me_ctrl_actions, is_6button ? 12 : 8, 1); return;\r
- case 2: key_config_loop(emuctrl_actions,\r
- sizeof(emuctrl_actions)/sizeof(emuctrl_actions[0]) - 1, -1); return;\r
- case 3: if (!rom_loaded) emu_WriteConfig(0); return;\r
+ int is_6button = PicoOpt & POPT_6BTN_PAD;\r
+ switch (selected_id) {\r
+ case MA_CTRL_PLAYER1: key_config_loop(me_ctrl_actions, is_6button ? 15 : 11, 0); return;\r
+ case MA_CTRL_PLAYER2: key_config_loop(me_ctrl_actions, is_6button ? 15 : 11, 1); return;\r
+ case MA_CTRL_EMU: key_config_loop(emuctrl_actions,\r
+ sizeof(emuctrl_actions)/sizeof(emuctrl_actions[0]) - 1, -1); return;\r
+ case MA_CTRL_DONE: if (!rom_loaded) emu_WriteConfig(0); return;\r
default: return;\r
}\r
}\r
{ "craigix's RAM timings", MB_ONOFF, MA_OPT2_RAMTIMINGS, ¤tConfig.EmuOpt, 0x0100, 0, 0, 1, 1 },\r
{ NULL, MB_ONOFF, MA_OPT2_SQUIDGEHACK, ¤tConfig.EmuOpt, 0x0010, 0, 0, 1, 1 },\r
{ "SVP dynarec", MB_ONOFF, MA_OPT2_SVP_DYNAREC, &PicoOpt, 0x20000, 0, 0, 1, 1 },\r
+ { "Disable idle loop patching",MB_ONOFF, MA_OPT2_NO_IDLE_LOOPS, &PicoOpt, 0x80000, 0, 0, 1, 1 },\r
{ "done", MB_NONE, MA_OPT2_DONE, NULL, 0, 0, 0, 1, 0 },\r
};\r
\r
{\r
{ NULL, MB_NONE, MA_OPT_RENDERER, NULL, 0, 0, 0, 1, 1 },\r
{ NULL, MB_RANGE, MA_OPT_SCALING, ¤tConfig.scaling, 0, 0, 3, 1, 1 },\r
- { "Accurate timing (slower)", MB_ONOFF, MA_OPT_ACC_TIMING, &PicoOpt, 0x040, 0, 0, 1, 1 },\r
- { "Accurate sprites (slower)", MB_ONOFF, MA_OPT_ACC_SPRITES, &PicoOpt, 0x080, 0, 0, 1, 1 },\r
+ { "Accurate sprites", MB_ONOFF, MA_OPT_ACC_SPRITES, &PicoOpt, 0x080, 0, 0, 0, 1 },\r
{ "Show FPS", MB_ONOFF, MA_OPT_SHOW_FPS, ¤tConfig.EmuOpt, 0x002, 0, 0, 1, 1 },\r
{ NULL, MB_RANGE, MA_OPT_FRAMESKIP, ¤tConfig.Frameskip, 0, -1, 16, 1, 1 },\r
{ "Enable sound", MB_ONOFF, MA_OPT_ENABLE_SOUND, ¤tConfig.EmuOpt, 0x004, 0, 0, 1, 1 },\r
{ NULL, MB_NONE, MA_OPT_SOUND_QUALITY, NULL, 0, 0, 0, 1, 1 },\r
{ "Use ARM940 core for sound", MB_ONOFF, MA_OPT_ARM940_SOUND, &PicoOpt, 0x200, 0, 0, 1, 1 },\r
- { "6 button pad", MB_ONOFF, MA_OPT_6BUTTON_PAD, &PicoOpt, 0x020, 0, 0, 1, 1 },\r
{ NULL, MB_NONE, MA_OPT_REGION, NULL, 0, 0, 0, 1, 1 },\r
{ "Use SRAM/BRAM savestates", MB_ONOFF, MA_OPT_SRAM_STATES, ¤tConfig.EmuOpt, 0x001, 0, 0, 1, 1 },\r
{ NULL, MB_NONE, MA_OPT_CONFIRM_STATES,NULL, 0, 0, 0, 1, 1 },\r
\r
static void draw_menu_credits(void)\r
{\r
- int tl_x = 15, tl_y = 64, y;\r
+ int tl_x = 15, tl_y = 56, y;\r
gp2x_pd_clone_buffer2();\r
\r
text_out16(tl_x, 20, "PicoDrive v" VERSION " (c) notaz, 2006-2008");\r
text_out16(tl_x, (y+=10), " base code of PicoDrive");\r
text_out16(tl_x, (y+=10), "Reesy & FluBBa: DrZ80 core");\r
text_out16(tl_x, (y+=10), "MAME devs: YM2612 and SN76496 cores");\r
- text_out16(tl_x, (y+=10), "Charles MacDonald: Genesis hw docs");\r
- text_out16(tl_x, (y+=10), "Stephane Dallongeville:");\r
- text_out16(tl_x, (y+=10), " opensource Gens");\r
- text_out16(tl_x, (y+=10), "Haze: Genesis hw info");\r
text_out16(tl_x, (y+=10), "rlyeh and others: minimal SDK");\r
text_out16(tl_x, (y+=10), "Squidge: squidgehack");\r
text_out16(tl_x, (y+=10), "Dzz: ARM940 sample");\r
- text_out16(tl_x, (y+=10), "GnoStiC / Puck2099: USB joystick");\r
+ text_out16(tl_x, (y+=10), "GnoStiC / Puck2099: USB joy code");\r
text_out16(tl_x, (y+=10), "craigix: GP2X hardware");\r
text_out16(tl_x, (y+=10), "ketchupgun: skin design");\r
\r
+ text_out16(tl_x, (y+=20), "special thanks (for docs, ideas):");\r
+ text_out16(tl_x, (y+=10), " Charles MacDonald, Haze,");\r
+ text_out16(tl_x, (y+=10), " Stephane Dallongeville,");\r
+ text_out16(tl_x, (y+=10), " Lordus, Exophase, Rokas,");\r
+ text_out16(tl_x, (y+=10), " Nemesis, Tasco Deluxe");\r
+\r
menu_flip();\r
}\r
\r
}\r
}\r
\r
-static void menu_darken_bg(void *dst, int pixels, int darker)\r
+void menu_darken_bg(void *dst, int pixels, int darker)\r
{\r
unsigned int *screen = dst;\r
pixels /= 2;\r