#define REDUCE_IO_CALLS 0\r
#define SIMPLE_WRITE_SOUND 0\r
\r
-// draw.c\r
-#define OVERRIDE_HIGHCOL 0\r
-\r
// draw2.c\r
#define START_ROW 0 // which row of tiles to start rendering at?\r
#define END_ROW 28 // ..end\r
#define dprintf(x...)\r
\r
// platform\r
-#define PLAT_MAX_KEYS (256+19)\r
-#define PLAT_HAVE_JOY 0\r
#define PATH_SEP "\\"\r
#define PATH_SEP_C '\\'\r
+#define MENU_X2 0\r
+\r
+// engine/vid.cpp, also update BORDER_R in port_config.s\r
+#define VID_BORDER_R 16\r
\r
#endif // PORT_CONFIG_H\r