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gpu_neon: make enh. res. texturing hack optional
[pcsx_rearmed.git]
/
plugins
/
gpu_neon
/
psx_gpu
/
psx_gpu_arm_neon.S
diff --git
a/plugins/gpu_neon/psx_gpu/psx_gpu_arm_neon.S
b/plugins/gpu_neon/psx_gpu/psx_gpu_arm_neon.S
index
f0ba39f
..
ffbea04
100644
(file)
--- a/
plugins/gpu_neon/psx_gpu/psx_gpu_arm_neon.S
+++ b/
plugins/gpu_neon/psx_gpu/psx_gpu_arm_neon.S
@@
-6129,6
+6129,7
@@
function(scale2x_tiles8)
mov r14, r2
0:
+ pld [r1, #1024*2]
vld1.u16 { q0 }, [r1, :128]!
vld1.u16 { q2 }, [r1, :128]!
vmov q1, q0