* See the COPYING file in the top-level directory.
*/
+#include <string.h>
#include "gpu.h"
#include "cspace.h"
#include "../../frontend/plugin_lib.h"
{
static uint32_t old_status;
static int old_h;
+ int w = gpu.screen.hres;
+ int h = gpu.screen.h;
+
+ gpu.state.enhancement_active =
+ gpu.enhancement_bufer != NULL && gpu.state.enhancement_enable
+ && w <= 512 && h <= 256 && !gpu.status.rgb24;
+
+ if (gpu.state.enhancement_active) {
+ w *= 2;
+ h *= 2;
+ }
// width|rgb24 change?
- if ((gpu.status.reg ^ old_status) & ((7<<16)|(1<<21)) || gpu.screen.h != old_h)
+ if ((gpu.status.reg ^ old_status) & ((7<<16)|(1<<21)) || h != old_h)
{
old_status = gpu.status.reg;
- old_h = gpu.screen.h;
- screen_buf = cbs->pl_vout_set_mode(gpu.screen.hres,
- gpu.screen.h, gpu.status.rgb24 ? 24 : 16);
+ old_h = h;
+
+ screen_buf = cbs->pl_vout_set_mode(w, h,
+ (gpu.status.rgb24 && !cbs->only_16bpp) ? 24 : 16);
}
}
int h = gpu.screen.h;
uint16_t *vram = gpu.vram;
int stride = gpu.screen.hres;
+ int vram_stride = 1024;
+ int vram_mask = 1024 * 512 - 1;
int fb_offs, doffs;
uint8_t *dest;
- fb_offs = y * 1024 + x;
dest = (uint8_t *)screen_buf;
+ if (dest == NULL || w == 0 || stride == 0)
+ return;
+
+ if (gpu.state.enhancement_active) {
+ // this layout is gpu_neon specific..
+ vram = gpu.enhancement_bufer +
+ (x + 8) / stride * 1024 * 1024;
+ x *= 2;
+ y *= 2;
+ w = (w - 2) * 2;
+ h = (h * 2) - 1;
+ stride *= 2;
+ vram_mask = 1024 * 1024 - 1;
+ }
+ fb_offs = y * vram_stride + x;
// only do centering, at least for now
doffs = (stride - w) / 2 & ~1;
if (gpu.status.rgb24)
{
-#ifndef MAEMO
- dest += (doffs / 8) * 24;
- for (; h-- > 0; dest += stride * 3, fb_offs += 1024)
- {
- fb_offs &= 1024*512-1;
- bgr888_to_rgb888(dest, vram + fb_offs, w * 3);
+ if (cbs->only_16bpp) {
+ dest += doffs * 2;
+ for (; h-- > 0; dest += stride * 2, fb_offs += vram_stride)
+ {
+ fb_offs &= vram_mask;
+ bgr888_to_rgb565(dest, vram + fb_offs, w * 3);
+ }
}
-#else
- dest += doffs * 2;
- for (; h-- > 0; dest += stride * 2, fb_offs += 1024)
- {
- fb_offs &= 1024*512-1;
- bgr888_to_rgb565(dest, vram + fb_offs, w * 3);
+ else {
+ dest += (doffs / 8) * 24;
+ for (; h-- > 0; dest += stride * 3, fb_offs += vram_stride)
+ {
+ fb_offs &= vram_mask;
+ bgr888_to_rgb888(dest, vram + fb_offs, w * 3);
+ }
}
-#endif
}
else
{
dest += doffs * 2;
- for (; h-- > 0; dest += stride * 2, fb_offs += 1024)
+ for (; h-- > 0; dest += stride * 2, fb_offs += vram_stride)
{
- fb_offs &= 1024*512-1;
+ fb_offs &= vram_mask;
bgr555_to_rgb565(dest, vram + fb_offs, w * 2);
}
}
blit();
}
+void vout_blank(void)
+{
+ check_mode_change();
+ if (cbs->pl_vout_raw_flip == NULL) {
+ int bytespp = gpu.status.rgb24 ? 3 : 2;
+ memset(screen_buf, 0, gpu.screen.hres * gpu.screen.h * bytespp);
+ screen_buf = cbs->pl_vout_flip();
+ }
+}
+
long GPUopen(void **unused)
{
gpu.frameskip.active = 0;