version is ARM architecture oriented and features MIPS->ARM recompiler by
Ari64, NEON GTE code and more performance improvements. It was created for
Pandora handheld, but should be usable on other devices after some code
-adjustments (N900 version is also available).
+adjustments (N900, GPH Wiz/Caanoo versions are also available).
PCSX ReARMed features GPU plugin from PCSX4ALL project.
- .bz/.bz.table
- .ZNX/.ZNX.table (partial)
- EBOOT.PBP (PSP, partial)
+- .cbn
CDDA (CD audio) only supported when .cue/.toc/.ccd/.mds files are present.
There is support for redump.org .sbi files, which can be used instead of
[sd card]/pandora/appdata/pcsx_rearmed/bios/
then select the BIOS you want to use in Options->BIOS/Plugins menu.
-Analog controllers are supported using nubs, but this is disabled by
-default and needs to be enabled in 'Controls' menu.
+On pandora, analog controllers are supported using nubs, but this is
+disabled by default and needs to be enabled in 'Controls' menu.
There is also touchscreen based GunCon support, which also requires
appropriate controller selected in controls configuration.
Changelog
---------
-r10 (2011-09-23)
+r11 (2011-10-31)
++ added Wiz support
+* Caanoo: fixed tv-out
++ Caanoo/Wiz: added scaling (16bpp only)
++ Caanoo/Wiz: added touchscreen-as-buttons input (4 sections)
++ added .cbin support
++ added multidisk eboot support (use "next multidisk CD" in exras menu)
+* some GTE related optimizations
+* various other optimizations
++ added some speed hack options for slower devices
+ (get more speed at stability and correctness loss)
+* fixed several compatibility issues
+* fixed a few crash situations
+* various minor adjustments
+* maemo: merged some code from Bonapart
+* maemo: fixed BIOS issue (hopefully)
+
+r10 (2011-10-10)
++ added Caanoo port
++ completely rewrote memory handlers
+ added fixed frameskip option
++ added ability to change PSX clock
++ implemented GTE dead flag detection
+* switched to larger timeslices for better performance
+* fixed some cases of flickering
* fixed a crash in PCSX4ALL GPU plugin
* fixed several dynarec compatibility related issues (hopefully)
-* fixed several SPU regressions from r9
+* fixed multiple SPU regressions from r9 and earlier
* fixed frame limiter issue that sometimes caused stuttering
* fixed some minor GUI issues