-PCSX-ReARMed - yet another PCSX fork
+PCSX-ReARMed - yet another PCSX fork, ARM special
http://notaz.gp2x.de/pcsx_rearmed.php
version is ARM architecture oriented and features MIPS->ARM recompiler by
Ari64, NEON GTE code and more performance improvements. It was created for
Pandora handheld, but should be usable on other devices after some code
-adjustments (N900, GPH Wiz/Caanoo versions are also available).
+adjustments (N900, GPH Wiz/Caanoo, PlayBook versions are also available).
PCSX ReARMed features ARM NEON GPU by Exophase, that in many cases produces
pixel perfect graphics at very high performance. There is also Una-i's GPU
[BIOS/Plugins] menu:
builtin_gpu - this is either Exophase's ARM NEON GPU (accurate and fast,
- available if platform supports NEON), else it's P.E.Op.S.
- soft GPU (accurate but slow).
-gpuPCSX4ALL.so - plugin from PCSX4ALL project. Faster than P.E.Op.S.
+ available if platform supports NEON, like on pandoa),
+ gpu_peops or gpu_unai (depends on compile options).
+gpu_peops.so - P.E.Op.S. soft GPU, reasonably accurate but slow
+ (also found with older emulators on PC)
+gpu_unai.so - Unai's plugin from PCSX4ALL project. Faster than P.E.Op.S.
but has some glitches.
-gpuGLES.so - experimental port of P.E.Op.S. MesaGL plugin to OpenGL ES.
+gpu_gles.so - experimental port of P.E.Op.S. MesaGL plugin to OpenGL ES.
Occasionally faster but has lots of glitches and seems to
- be rather unstable (may crash the system).
-gpuPEOPS.so - P.E.Op.S. soft GPU (in case builtin one is NEON)
+ be rather unstable (may crash the driver/system).
builtin_spu - P.E.Op.S. SPU plugin, optimized for ARM.
spunull.so - NULL plugin, i.e. no sound emulation.
+ May cause compatibility problems.
Cheats
Changelog
---------
+r15 (2012-08-02)
+* various compatibility fixes
+* attempts to fix various SPU issues
+* Exophase fixed blending issue in his NEON GPU
+* fixed some potential crashes
+* gpu_unai: merged range fix from Franxis
++ added cheat support
++ menu: pressing a key in file list now seeks to a file
++ new code, fixes and refactoring to improve portability:
+ support RAM offset, translation cache in data segment,
+ SDL support, multiple sound output methods, configure script
+* unified plugin names for all ports
++ initial libretro support
+
r14 (2012-03-04)
* GLES GPU: implemented frameskip
* GLES GPU: merged some changes from schtruck/FPSE