#define GBA_XTAL 16777216.0f
#define GBA_60HZ_RATE 16853760.0f /* 228*(272+960)*60 */
-#if !defined(PSP_BUILD) && !defined(WIZ_BUILD)
+#if !defined(PSP_BUILD) && !defined(POLLUX_BUILD)
// run GBA at 60Hz (~0.5% faster) to better match host display
#define GBC_BASE_RATE GBA_60HZ_RATE
#else