struct SDL_PrivateVideoData {
struct vout_fbdev *fbdev;
void *saved_layer;
- unsigned int oshide_done:1;
+ int screen_w, screen_h;
+ unsigned int xenv_up:1;
};
int osdl_video_set_mode(struct SDL_PrivateVideoData *pdata, int width, int height, int bpp);
void *osdl_video_flip(struct SDL_PrivateVideoData *pdata);
+int osdl_video_detect_screen(struct SDL_PrivateVideoData *pdata);
void osdl_video_finish(struct SDL_PrivateVideoData *pdata);
void omapsdl_input_init(void);