# on x86, this is reduced by ~300MB when debug info is off (but not on ARM)
# not using O3 and -fno-expensive-optimizations seems to also help, but you may
# want to remove this stuff for better performance if your compiler can handle it
# on x86, this is reduced by ~300MB when debug info is off (but not on ARM)
# not using O3 and -fno-expensive-optimizations seems to also help, but you may
# want to remove this stuff for better performance if your compiler can handle it