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Fix negcon not working correctly in some games
[pcsx_rearmed.git]
/
Makefile.libretro
diff --git
a/Makefile.libretro
b/Makefile.libretro
index
8f48a32
..
3efe8f9
100644
(file)
--- a/
Makefile.libretro
+++ b/
Makefile.libretro
@@
-48,6
+48,7
@@
EXTRA_LDFLAGS =
ifeq ($(platform), unix)
TARGET := $(TARGET_NAME)_libretro.so
fpic := -fPIC
ifeq ($(platform), unix)
TARGET := $(TARGET_NAME)_libretro.so
fpic := -fPIC
+ THREAD_RENDERING = 1
ifneq ($(findstring SunOS,$(shell uname -s)),)
CC = gcc
endif
ifneq ($(findstring SunOS,$(shell uname -s)),)
CC = gcc
endif
@@
-89,7
+90,7
@@
else ifeq ($(platform),$(filter $(platform),ios-arm64))
else ifneq (,$(findstring ios,$(platform)))
ARCH := arm
else ifneq (,$(findstring ios,$(platform)))
ARCH := arm
-
DYNAREC ?= ari64
+
#
DYNAREC ?= ari64
HAVE_NEON = 1
BUILTIN_GPU = neon
TARGET := $(TARGET_NAME)_libretro_ios.dylib
HAVE_NEON = 1
BUILTIN_GPU = neon
TARGET := $(TARGET_NAME)_libretro_ios.dylib
@@
-206,17
+207,18
@@
else ifeq ($(platform), ctr)
CC = $(DEVKITARM)/bin/arm-none-eabi-gcc$(EXE_EXT)
CXX = $(DEVKITARM)/bin/arm-none-eabi-g++$(EXE_EXT)
AR = $(DEVKITARM)/bin/arm-none-eabi-ar$(EXE_EXT)
CC = $(DEVKITARM)/bin/arm-none-eabi-gcc$(EXE_EXT)
CXX = $(DEVKITARM)/bin/arm-none-eabi-g++$(EXE_EXT)
AR = $(DEVKITARM)/bin/arm-none-eabi-ar$(EXE_EXT)
- CFLAGS += -DARM11 -D_3DS -DNO_OS -DNO_DYLIB -DNO_SOCKET -DGPU_UNAI_USE_FLOATMATH -DGPU_UNAI_USE_FLOAT_DIV_MULTINV
+ CFLAGS += -DARM11 -D_3DS -DNO_OS -DNO_DYLIB -DNO_SOCKET -D
THREAD_ENABLED -D
GPU_UNAI_USE_FLOATMATH -DGPU_UNAI_USE_FLOAT_DIV_MULTINV
CFLAGS += -march=armv6k -mtune=mpcore -mfloat-abi=hard -marm -mfpu=vfp -mtp=soft
CFLAGS += -Wall -mword-relocations
CFLAGS += -fomit-frame-pointer -ffast-math -funroll-loops
CFLAGS += -march=armv6k -mtune=mpcore -mfloat-abi=hard -marm -mfpu=vfp -mtp=soft
CFLAGS += -Wall -mword-relocations
CFLAGS += -fomit-frame-pointer -ffast-math -funroll-loops
- CFLAGS += -Ifrontend/3ds
+ CFLAGS += -Ifrontend/3ds
-I$(CTRULIB)/include
CFLAGS += -Werror=implicit-function-declaration
OBJS += frontend/3ds/utils.o
# CFLAGS += -DPCSX
BUILTIN_GPU = unai
CFLAGS += -Werror=implicit-function-declaration
OBJS += frontend/3ds/utils.o
# CFLAGS += -DPCSX
BUILTIN_GPU = unai
+ THREAD_RENDERING = 1
DYNAREC = ari64
DRC_CACHE_BASE = 0
ARCH = arm
DYNAREC = ari64
DRC_CACHE_BASE = 0
ARCH = arm
@@
-380,6
+382,14
@@
else ifneq (,$(findstring armv,$(platform)))
ARCH = arm
DYNAREC = ari64
ARCH = arm
DYNAREC = ari64
+# Emscripten
+else ifeq ($(platform), emscripten)
+ TARGET := $(TARGET_NAME)_libretro_$(platform).bc
+ fpic := -fPIC
+ SHARED := -shared -Wl,--no-undefined -Wl,--version-script=link.T
+ CFLAGS += -DNO_DYLIB -DNO_SOCKET
+ STATIC_LINKING = 1
+
# Windows
else
TARGET := $(TARGET_NAME)_libretro.dll
# Windows
else
TARGET := $(TARGET_NAME)_libretro.dll