- case 0x05: d = (PicoPicohw.pen_pos[0] >> 8) & 3; break; // what is MS bit for? Games read it..
- case 0x07: d = PicoPicohw.pen_pos[0] & 0xff; break;
- case 0x09: d = (PicoPicohw.pen_pos[1] >> 8) & 3; break;
- case 0x0b: d = PicoPicohw.pen_pos[1] & 0xff; break;
+ case 0x05: d = (PicoPicohw.pen_pos[0] >> 8); break; // what is MS bit for? Games read it..
+ case 0x07: d = PicoPicohw.pen_pos[0] & 0xff; break;
+ case 0x09: d = (PicoPicohw.pen_pos[1] >> 8); break;
+ case 0x0b: d = PicoPicohw.pen_pos[1] & 0xff; break;