// this is required for timing sensitive stuff to work\r
int realaim=SekCycleAim; SekCycleAim=SekCycleCnt+1;\r
#if defined(EMU_CORE_DEBUG)\r
// this is required for timing sensitive stuff to work\r
int realaim=SekCycleAim; SekCycleAim=SekCycleCnt+1;\r
#if defined(EMU_CORE_DEBUG)\r