// Save or load the state from PmovFile:\r
int PmovState(int PmovAction, void *PmovFile); // &1=for reading &2=for writing &4=volatile &8=non-volatile\r
extern arearw *areaRead; // external read and write function pointers for\r
extern arearw *areaWrite; // gzip save state ability\r
extern areaeof *areaEof;\r
// Save or load the state from PmovFile:\r
int PmovState(int PmovAction, void *PmovFile); // &1=for reading &2=for writing &4=volatile &8=non-volatile\r
extern arearw *areaRead; // external read and write function pointers for\r
extern arearw *areaWrite; // gzip save state ability\r
extern areaeof *areaEof;\r