+ if ((PicoOpt&0x10) && !PicoSkipFrame) {
+ // draw a frame just after vblank in alternative render mode
+ // yes, this will cause 1 frame lag, but this is inaccurate mode anyway.
+ PicoFrameFull();
+#ifdef DRAW_FINISH_FUNC
+ DRAW_FINISH_FUNC();
+#endif
+ skip = 1;
+ }
+ else skip=PicoSkipFrame;
+