+ switch (a)\r
+ {\r
+ case 0: return VideoRead() >> 8;\r
+ case 1: return VideoRead() & 0xff;\r
+ case 4: // control port/status reg\r
+ d = Pico.video.status >> 8;\r
+ if (d&1) Pico.video.status&=~0x100; // FIFO no longer full\r
+ Pico.video.pending = 0;\r
+ elprintf(EL_SR, "SR read (h): %02x @ %06x", d, SekPc);\r
+ return d;\r
+ case 5:\r
+ d = Pico.video.status & 0xff;\r
+ //if (PicoOpt&POPT_ALT_RENDERER) d|=0x0020; // sprite collision (Shadow of the Beast)\r
+ d |= ((Pico.video.reg[1]&0x40)^0x40) >> 3; // set V-Blank if display is disabled\r
+ d |= (Pico.video.pending_ints&0x20)<<2; // V-int pending?\r
+ if (SekCyclesLeft < 84+4) d |= 4; // H-Blank\r
+ Pico.video.pending = 0;\r
+ elprintf(EL_SR, "SR read (l): %02x @ %06x", d, SekPc);\r
+ return d;\r
+ case 8: // hv counter\r
+ elprintf(EL_HVCNT, "vcounter: %02x (%i) @ %06x", Pico.video.v_counter, SekCyclesDone(), SekPc);\r
+ return Pico.video.v_counter;\r
+ case 9:\r
+ d = (488-SekCyclesLeft)&0x1ff;\r
+ if (Pico.video.reg[12]&1)\r
+ d = hcounts_40[d];\r
+ else d = hcounts_32[d];\r
+ elprintf(EL_HVCNT, "hcounter: %02x (%i) @ %06x", d, SekCyclesDone(), SekPc);\r
+ return d;\r