+SDL_OMAP_DEFAULT_MODE:
+ If the app doesn't specify resolution in SDL_SetVideoMode(), then use this.
+ Should be specified in "WxH" format, for example "640x480".
+
+SDL_OMAP_FORCE_DOUBLEBUF:
+ This can force double buffering to on, which can help to eliminate tearing.
+ Note that if app isn't updating whole buffer each frame, it will glitch.
+ This is the same as specifying SDL_DOUBLEBUF to SDL_SetVideoMode.
+