+# Zstandard Seekable Format
+
+The seekable format splits compressed data into a series of independent "frames",
+each compressed individually,
+so that decompression of a section in the middle of an archive
+only requires zstd to decompress at most a frame's worth of extra data,
+instead of the entire archive.
+
+The frames are appended, so that the decompression of the entire payload
+still regenerates the original content, using any compliant zstd decoder.
+
+On top of that, the seekable format generates a jump table,
+which makes it possible to jump directly to the position of the relevant frame
+when requesting only a segment of the data.
+The jump table is simply ignored by zstd decoders unaware of the seekable format.
+
+The format is delivered with an API to create seekable archives
+and to retrieve arbitrary segments inside the archive.
+
+### Maximum Frame Size parameter
+
+When creating a seekable archive, the main parameter is the maximum frame size.
+
+At compression time, user can manually select the boundaries between segments,
+but they don't have to: long segments will be automatically split
+when larger than selected maximum frame size.
+
+Small frame sizes reduce decompression cost when requesting small segments,
+because the decoder will nonetheless have to decompress an entire frame
+to recover just a single byte from it.
+
+A good rule of thumb is to select a maximum frame size roughly equivalent
+to the access pattern when it's known.
+For example, if the application tends to request 4KB blocks,
+then it's a good idea to set a maximum frame size in the vicinity of 4 KB.
+
+But small frame sizes also reduce compression ratio,
+and increase the cost for the jump table,
+so there is a balance to find.
+
+In general, try to avoid really tiny frame sizes (<1 KB),
+which would have a large negative impact on compression ratio.