+ var.value = NULL;
+ var.key = "pcsx_rearmed_region";
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ Config.PsxAuto = 0;
+ if (strcmp(var.value, "auto") == 0)
+ Config.PsxAuto = 1;
+ else if (strcmp(var.value, "NTSC") == 0)
+ Config.PsxType = 0;
+ else if (strcmp(var.value, "PAL") == 0)
+ Config.PsxType = 1;
+ }
+
+ update_multitap();
+
+ var.value = NULL;
+ var.key = "pcsx_rearmed_negcon_deadzone";
+ negcon_deadzone = 0;
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ negcon_deadzone = (int)(atoi(var.value) * 0.01f * NEGCON_RANGE);
+ }
+
+ var.value = NULL;
+ var.key = "pcsx_rearmed_negcon_response";
+ negcon_linearity = 1;
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "quadratic") == 0)
+ {
+ negcon_linearity = 2;
+ }
+ else if (strcmp(var.value, "cubic") == 0)
+ {
+ negcon_linearity = 3;
+ }
+ }
+
+ var.value = NULL;
+ var.key = "pcsx_rearmed_analog_axis_modifier";
+ axis_bounds_modifier = true;
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "square") == 0)
+ {
+ axis_bounds_modifier = true;
+ }
+ else if (strcmp(var.value, "circle") == 0)
+ {
+ axis_bounds_modifier = false;
+ }
+ }
+
+ var.value = NULL;
+ var.key = "pcsx_rearmed_vibration";
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "disabled") == 0)
+ in_enable_vibration = 0;
+ else if (strcmp(var.value, "enabled") == 0)
+ in_enable_vibration = 1;
+ }
+
+ var.value = NULL;
+ var.key = "pcsx_rearmed_dithering";
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "disabled") == 0)
+ {
+ pl_rearmed_cbs.gpu_peops.iUseDither = 0;
+ pl_rearmed_cbs.gpu_peopsgl.bDrawDither = 0;
+ pl_rearmed_cbs.gpu_unai.dithering = 0;
+#ifdef __ARM_NEON__
+ pl_rearmed_cbs.gpu_neon.allow_dithering = 0;
+#endif
+ }
+ else if (strcmp(var.value, "enabled") == 0)
+ {
+ pl_rearmed_cbs.gpu_peops.iUseDither = 1;
+ pl_rearmed_cbs.gpu_peopsgl.bDrawDither = 1;
+ pl_rearmed_cbs.gpu_unai.dithering = 1;
+#ifdef __ARM_NEON__
+ pl_rearmed_cbs.gpu_neon.allow_dithering = 1;
+#endif
+ }
+ }
+
+#ifdef GPU_NEON
+ var.value = NULL;
+ var.key = "pcsx_rearmed_neon_interlace_enable";
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "disabled") == 0)
+ pl_rearmed_cbs.gpu_neon.allow_interlace = 0;
+ else if (strcmp(var.value, "enabled") == 0)
+ pl_rearmed_cbs.gpu_neon.allow_interlace = 1;
+ }
+
+ var.value = NULL;
+ var.key = "pcsx_rearmed_neon_enhancement_enable";
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "disabled") == 0)
+ pl_rearmed_cbs.gpu_neon.enhancement_enable = 0;
+ else if (strcmp(var.value, "enabled") == 0)
+ pl_rearmed_cbs.gpu_neon.enhancement_enable = 1;
+ }
+
+ var.value = NULL;
+ var.key = "pcsx_rearmed_neon_enhancement_no_main";
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "disabled") == 0)
+ pl_rearmed_cbs.gpu_neon.enhancement_no_main = 0;
+ else if (strcmp(var.value, "enabled") == 0)
+ pl_rearmed_cbs.gpu_neon.enhancement_no_main = 1;
+ }
+#endif
+
+ var.value = NULL;
+ var.key = "pcsx_rearmed_duping_enable";
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "disabled") == 0)
+ duping_enable = false;
+ else if (strcmp(var.value, "enabled") == 0)
+ duping_enable = true;
+ }
+
+ var.value = NULL;
+ var.key = "pcsx_rearmed_display_internal_fps";
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "disabled") == 0)
+ display_internal_fps = false;
+ else if (strcmp(var.value, "enabled") == 0)
+ display_internal_fps = true;
+ }
+
+#ifndef DRC_DISABLE
+ var.value = NULL;
+ var.key = "pcsx_rearmed_drc";
+
+ if (!environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var))
+ var.value = "enabled";
+
+ {
+ R3000Acpu *prev_cpu = psxCpu;
+#if defined(LIGHTREC)
+ bool can_use_dynarec = found_bios;
+#else
+ bool can_use_dynarec = 1;
+#endif
+
+#ifdef _3DS
+ if (!__ctr_svchax)
+ Config.Cpu = CPU_INTERPRETER;
+ else
+#endif
+ if (strcmp(var.value, "disabled") == 0 || !can_use_dynarec)
+ Config.Cpu = CPU_INTERPRETER;
+ else if (strcmp(var.value, "enabled") == 0)
+ Config.Cpu = CPU_DYNAREC;
+
+ psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
+ if (psxCpu != prev_cpu)
+ {
+ prev_cpu->Shutdown();
+ psxCpu->Init();
+ psxCpu->Reset(); // not really a reset..
+ }
+ }
+#endif /* !DRC_DISABLE */
+ psxCpu->ApplyConfig();
+
+ var.value = NULL;
+ var.key = "pcsx_rearmed_spu_reverb";
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "disabled") == 0)
+ spu_config.iUseReverb = false;
+ else if (strcmp(var.value, "enabled") == 0)
+ spu_config.iUseReverb = true;
+ }
+
+ var.value = NULL;
+ var.key = "pcsx_rearmed_spu_interpolation";
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "simple") == 0)
+ spu_config.iUseInterpolation = 1;
+ else if (strcmp(var.value, "gaussian") == 0)
+ spu_config.iUseInterpolation = 2;
+ else if (strcmp(var.value, "cubic") == 0)
+ spu_config.iUseInterpolation = 3;
+ else if (strcmp(var.value, "off") == 0)
+ spu_config.iUseInterpolation = 0;
+ }
+
+ var.value = NULL;
+ var.key = "pcsx_rearmed_pe2_fix";
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "disabled") == 0)
+ Config.RCntFix = 0;
+ else if (strcmp(var.value, "enabled") == 0)
+ Config.RCntFix = 1;
+ }
+
+ var.value = NULL;
+ var.key = "pcsx_rearmed_icache_emulation";
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "disabled") == 0)
+ Config.icache_emulation = 0;
+ else if (strcmp(var.value, "enabled") == 0)
+ Config.icache_emulation = 1;
+ }
+
+ var.value = NULL;
+ var.key = "pcsx_rearmed_inuyasha_fix";
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "disabled") == 0)
+ Config.VSyncWA = 0;
+ else if (strcmp(var.value, "enabled") == 0)
+ Config.VSyncWA = 1;
+ }
+
+#ifndef _WIN32
+ var.value = NULL;
+ var.key = "pcsx_rearmed_async_cd";
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "async") == 0)
+ {
+ Config.AsyncCD = 1;
+ Config.CHD_Precache = 0;
+ }
+ else if (strcmp(var.value, "sync") == 0)
+ {
+ Config.AsyncCD = 0;
+ Config.CHD_Precache = 0;
+ }
+ else if (strcmp(var.value, "precache") == 0)
+ {
+ Config.AsyncCD = 0;
+ Config.CHD_Precache = 1;
+ }
+ }
+#endif
+
+ var.value = NULL;
+ var.key = "pcsx_rearmed_noxadecoding";
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "disabled") == 0)
+ Config.Xa = 1;
+ else
+ Config.Xa = 0;
+ }
+
+ var.value = NULL;
+ var.key = "pcsx_rearmed_nocdaudio";
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "disabled") == 0)
+ Config.Cdda = 1;
+ else
+ Config.Cdda = 0;
+ }
+
+ var.value = NULL;
+ var.key = "pcsx_rearmed_spuirq";
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "disabled") == 0)
+ Config.SpuIrq = 0;
+ else
+ Config.SpuIrq = 1;
+ }
+
+#ifdef THREAD_RENDERING
+ var.key = "pcsx_rearmed_gpu_thread_rendering";
+ var.value = NULL;
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "disabled") == 0)
+ pl_rearmed_cbs.thread_rendering = THREAD_RENDERING_OFF;
+ else if (strcmp(var.value, "sync") == 0)
+ pl_rearmed_cbs.thread_rendering = THREAD_RENDERING_SYNC;
+ else if (strcmp(var.value, "async") == 0)
+ pl_rearmed_cbs.thread_rendering = THREAD_RENDERING_ASYNC;
+ }
+#endif
+
+#ifdef GPU_PEOPS
+ var.value = NULL;
+ var.key = "pcsx_rearmed_gpu_peops_odd_even_bit";
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "enabled") == 0)
+ gpu_peops_fix |= GPU_PEOPS_ODD_EVEN_BIT;
+ }
+
+ var.value = NULL;
+ var.key = "pcsx_rearmed_gpu_peops_expand_screen_width";
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "enabled") == 0)
+ gpu_peops_fix |= GPU_PEOPS_EXPAND_SCREEN_WIDTH;
+ }
+
+ var.value = NULL;
+ var.key = "pcsx_rearmed_gpu_peops_ignore_brightness";
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "enabled") == 0)
+ gpu_peops_fix |= GPU_PEOPS_IGNORE_BRIGHTNESS;
+ }
+
+ var.value = NULL;
+ var.key = "pcsx_rearmed_gpu_peops_disable_coord_check";
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "enabled") == 0)
+ gpu_peops_fix |= GPU_PEOPS_DISABLE_COORD_CHECK;
+ }
+
+ var.value = NULL;
+ var.key = "pcsx_rearmed_gpu_peops_lazy_screen_update";
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "enabled") == 0)
+ gpu_peops_fix |= GPU_PEOPS_LAZY_SCREEN_UPDATE;
+ }
+
+ var.value = NULL;
+ var.key = "pcsx_rearmed_gpu_peops_old_frame_skip";
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "enabled") == 0)
+ gpu_peops_fix |= GPU_PEOPS_OLD_FRAME_SKIP;
+ }
+
+ var.value = NULL;
+ var.key = "pcsx_rearmed_gpu_peops_repeated_triangles";
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "enabled") == 0)
+ gpu_peops_fix |= GPU_PEOPS_REPEATED_TRIANGLES;
+ }
+
+ var.value = NULL;
+ var.key = "pcsx_rearmed_gpu_peops_quads_with_triangles";
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "enabled") == 0)
+ gpu_peops_fix |= GPU_PEOPS_QUADS_WITH_TRIANGLES;
+ }
+
+ var.value = NULL;
+ var.key = "pcsx_rearmed_gpu_peops_fake_busy_state";
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "enabled") == 0)
+ gpu_peops_fix |= GPU_PEOPS_FAKE_BUSY_STATE;
+ }
+
+ if (pl_rearmed_cbs.gpu_peops.dwActFixes != gpu_peops_fix)
+ pl_rearmed_cbs.gpu_peops.dwActFixes = gpu_peops_fix;
+
+ /* Show/hide core options */