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Add RGB565 support
[pcsx_rearmed.git]
/
frontend
/
libretro.c
diff --git
a/frontend/libretro.c
b/frontend/libretro.c
index
9bbea5b
..
ad209b3
100644
(file)
--- a/
frontend/libretro.c
+++ b/
frontend/libretro.c
@@
-29,6
+29,7
@@
static void *vout_buf;
static int vout_width, vout_height;
static int samples_sent, samples_to_send;
static int plugins_opened;
static int vout_width, vout_height;
static int samples_sent, samples_to_send;
static int plugins_opened;
+static int native_rgb565;
/* PCSX ReARMed core calls and stuff */
int in_type1, in_type2;
/* PCSX ReARMed core calls and stuff */
int in_type1, in_type2;
@@
-62,7
+63,8
@@
static void convert(void *buf, size_t bytes)
static void *vout_flip(void)
{
pl_rearmed_cbs.flip_cnt++;
static void *vout_flip(void)
{
pl_rearmed_cbs.flip_cnt++;
- convert(vout_buf, vout_width * vout_height * 2);
+ if (!native_rgb565)
+ convert(vout_buf, vout_width * vout_height * 2);
video_cb(vout_buf, vout_width, vout_height, vout_width * 2);
return vout_buf;
video_cb(vout_buf, vout_width, vout_height, vout_width * 2);
return vout_buf;
@@
-197,6
+199,12
@@
void retro_cheat_set(unsigned index, bool enabled, const char *code)
bool retro_load_game(const struct retro_game_info *info)
{
bool retro_load_game(const struct retro_game_info *info)
{
+ enum retro_pixel_format fmt = RETRO_PIXEL_FORMAT_RGB565;
+ if (!environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt)) {
+ native_rgb565 = 1;
+ fprintf(stderr, "RGB565 supported, using it\n");
+ }
+
if (plugins_opened) {
ClosePlugins();
plugins_opened = 0;
if (plugins_opened) {
ClosePlugins();
plugins_opened = 0;