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Clean up indentation / add comments for assembly functions
[pcsx_rearmed.git]
/
frontend
/
libretro.c
diff --git
a/frontend/libretro.c
b/frontend/libretro.c
index
3e2c64a
..
cc443fe
100644
(file)
--- a/
frontend/libretro.c
+++ b/
frontend/libretro.c
@@
-93,8
+93,12
@@
static bool found_bios;
static bool display_internal_fps = false;
static unsigned frame_count = 0;
static bool libretro_supports_bitmasks = false;
static bool display_internal_fps = false;
static unsigned frame_count = 0;
static bool libretro_supports_bitmasks = false;
+#ifdef GPU_PEOPS
static int show_advanced_gpu_peops_settings = -1;
static int show_advanced_gpu_peops_settings = -1;
+#endif
+#ifdef GPU_UNAI
static int show_advanced_gpu_unai_settings = -1;
static int show_advanced_gpu_unai_settings = -1;
+#endif
static unsigned previous_width = 0;
static unsigned previous_height = 0;
static unsigned previous_width = 0;
static unsigned previous_height = 0;
@@
-1612,7
+1616,9
@@
static void update_variables(bool in_flight)
{
struct retro_variable var;
int i;
{
struct retro_variable var;
int i;
+#ifdef GPU_PEOPS
int gpu_peops_fix = 0;
int gpu_peops_fix = 0;
+#endif
var.value = NULL;
var.key = "pcsx_rearmed_frameskip";
var.value = NULL;
var.key = "pcsx_rearmed_frameskip";