+ {
+ "pcsx_rearmed_gpu_peops_disable_coord_check",
+ "(GPU) Disable Coordinate Check",
+ "Compatibility mode",
+ {
+ { "disabled", NULL },
+ { "enabled", NULL },
+ { NULL, NULL },
+ },
+ "disabled",
+ },
+ {
+ "pcsx_rearmed_gpu_peops_lazy_screen_update",
+ "(GPU) Lazy Screen Update",
+ "Pandemonium 2",
+ {
+ { "disabled", NULL },
+ { "enabled", NULL },
+ { NULL, NULL },
+ },
+ "disabled",
+ },
+ {
+ "pcsx_rearmed_gpu_peops_old_frame_skip",
+ "(GPU) Old Frame Skipping",
+ "Skip every second frame",
+ {
+ { "disabled", NULL },
+ { "enabled", NULL },
+ { NULL, NULL },
+ },
+ "enabled",
+ },
+ {
+ "pcsx_rearmed_gpu_peops_repeated_triangles",
+ "(GPU) Repeated Flat Tex Triangles",
+ "Needed by Star Wars: Dark Forces",
+ {
+ { "disabled", NULL },
+ { "enabled", NULL },
+ { NULL, NULL },
+ },
+ "disabled",
+ },
+ {
+ "pcsx_rearmed_gpu_peops_quads_with_triangles",
+ "(GPU) Draw Quads with Triangles",
+ "Better g-colors, worse textures",
+ {
+ { "disabled", NULL },
+ { "enabled", NULL },
+ { NULL, NULL },
+ },
+ "disabled",
+ },
+ {
+ "pcsx_rearmed_gpu_peops_fake_busy_state",
+ "(GPU) Fake 'Gpu Busy' States",
+ "Toggle busy flags after drawing",
+ {
+ { "disabled", NULL },
+ { "enabled", NULL },
+ { NULL, NULL },
+ },
+ "disabled",
+ },
+#endif
+