-void *pl_fbdev_buf;
-int pl_frame_interval;
-int in_type, in_keystate, in_a1[2] = { 127, 127 }, in_a2[2] = { 127, 127 };
-static int pl_fbdev_w, pl_fbdev_h, pl_fbdev_bpp;
-static int flip_cnt, vsync_cnt, flips_per_sec, tick_per_sec;
-static float vsps_cur;
-static int vsync_usec_time;
+int in_type1, in_type2;
+int in_a1[2] = { 127, 127 }, in_a2[2] = { 127, 127 };
+int in_adev[2] = { -1, -1 }, in_adev_axis[2][2] = {{ 0, 1 }, { 0, 1 }};
+int in_keystate, in_state_gun;
+int in_enable_vibration;
+void *tsdev;
+void *pl_vout_buf;
+static int pl_vout_w, pl_vout_h, pl_vout_bpp;
+static int vsync_cnt;
+static int frame_interval, frame_interval1024, vsync_usec_time;