+ struct timeval now;
+
+ pl_fbdev_buf = vout_fbdev_flip(layer_fb);
+ omap_enable_layer(1);
+
+ // try to align redraws to vsync
+ vout_fbdev_wait_vsync(layer_fb);
+ gettimeofday(&now, 0);
+ vsync_usec_time = now.tv_usec;
+ while (vsync_usec_time >= pl_frame_interval)
+ vsync_usec_time -= pl_frame_interval;
+
+ return 0;
+}
+
+void pl_fbdev_close(void)
+{
+ omap_enable_layer(0);
+}
+
+void *pl_prepare_screenshot(int *w, int *h, int *bpp)
+{
+ *w = pl_fbdev_w;
+ *h = pl_fbdev_h;
+ *bpp = pl_fbdev_bpp;
+
+ return pl_fbdev_buf;
+}
+
+static void update_input(void)
+{
+ int actions[IN_BINDTYPE_COUNT] = { 0, };
+ unsigned int emu_act;
+
+ in_update(actions);
+ if (in_type == PSE_PAD_TYPE_ANALOGPAD)
+ in_update_analogs();
+ emu_act = actions[IN_BINDTYPE_EMU];
+ if (emu_act) {
+ int which = 0;
+ for (; !(emu_act & 1); emu_act >>= 1, which++)
+ ;
+ emu_act = which;
+ }
+ emu_set_action(emu_act);
+
+ in_keystate = actions[IN_BINDTYPE_PLAYER12];
+
+#ifdef X11
+ extern int x11_update_keys(unsigned int *action);
+ in_keystate |= x11_update_keys(&emu_act);
+ emu_set_action(emu_act);
+#endif
+}
+
+#define MAX_LAG_FRAMES 3
+
+#define tvdiff(tv, tv_old) \
+ ((tv.tv_sec - tv_old.tv_sec) * 1000000 + tv.tv_usec - tv_old.tv_usec)
+// assumes us < 1000000
+#define tvadd(tv, us) { \
+ tv.tv_usec += us; \
+ if (tv.tv_usec >= 1000000) { \
+ tv.tv_usec -= 1000000; \
+ tv.tv_sec++; \
+ } \