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integrate M-HT's neon scalers
[gpsp.git]
/
input.c
diff --git
a/input.c
b/input.c
index
acd01f5
..
4917094
100644
(file)
--- a/
input.c
+++ b/
input.c
@@
-24,7
+24,6
@@
void trigger_key(u32 key)
{
u32 p1_cnt = io_registers[REG_P1CNT];
void trigger_key(u32 key)
{
u32 p1_cnt = io_registers[REG_P1CNT];
- u32 p1;
if((p1_cnt >> 14) & 0x01)
{
if((p1_cnt >> 14) & 0x01)
{
@@
-474,7
+473,7
@@
u32 update_input()
case BUTTON_ID_LOADSTATE:
{
case BUTTON_ID_LOADSTATE:
{
-
u8
current_savestate_filename[512];
+
char
current_savestate_filename[512];
get_savestate_filename_noshot(savestate_slot,
current_savestate_filename);
load_state(current_savestate_filename);
get_savestate_filename_noshot(savestate_slot,
current_savestate_filename);
load_state(current_savestate_filename);
@@
-483,7
+482,7
@@
u32 update_input()
case BUTTON_ID_SAVESTATE:
{
case BUTTON_ID_SAVESTATE:
{
-
u8
current_savestate_filename[512];
+
char
current_savestate_filename[512];
u16 *current_screen = copy_screen();
get_savestate_filename_noshot(savestate_slot,
current_savestate_filename);
u16 *current_screen = copy_screen();
get_savestate_filename_noshot(savestate_slot,
current_savestate_filename);
@@
-670,6
+669,9
@@
gui_action_type get_gui_input()
case SDLK_BACKSPACE:
gui_action = CURSOR_BACK;
break;
case SDLK_BACKSPACE:
gui_action = CURSOR_BACK;
break;
+
+ default:
+ break;
}
break;
}
}
break;
}
@@
-742,7
+744,7
@@
u32 update_input()
if(event.key.keysym.sym == SDLK_F5)
{
if(event.key.keysym.sym == SDLK_F5)
{
-
u8
current_savestate_filename[512];
+
char
current_savestate_filename[512];
u16 *current_screen = copy_screen();
get_savestate_filename_noshot(savestate_slot,
current_savestate_filename);
u16 *current_screen = copy_screen();
get_savestate_filename_noshot(savestate_slot,
current_savestate_filename);
@@
-753,7
+755,7
@@
u32 update_input()
if(event.key.keysym.sym == SDLK_F7)
{
if(event.key.keysym.sym == SDLK_F7)
{
-
u8
current_savestate_filename[512];
+
char
current_savestate_filename[512];
get_savestate_filename_noshot(savestate_slot,
current_savestate_filename);
load_state(current_savestate_filename);
get_savestate_filename_noshot(savestate_slot,
current_savestate_filename);
load_state(current_savestate_filename);