SetPlaySeekRead(cdr.StatP, STATUS_PLAY);
if (memcmp(cdr.SetSectorPlay, cdr.SetSectorEnd, 3) == 0) {
CDR_LOG_I("end stop\n");
StopCdda();
SetPlaySeekRead(cdr.StatP, 0);
cdr.TrackChanged = TRUE;
SetPlaySeekRead(cdr.StatP, STATUS_PLAY);
if (memcmp(cdr.SetSectorPlay, cdr.SetSectorEnd, 3) == 0) {
CDR_LOG_I("end stop\n");
StopCdda();
SetPlaySeekRead(cdr.StatP, 0);
cdr.TrackChanged = TRUE;