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update analog default list
[pcsx_rearmed.git]
/
libpcsxcore
/
database.c
diff --git
a/libpcsxcore/database.c
b/libpcsxcore/database.c
index
6183db2
..
640f57a
100644
(file)
--- a/
libpcsxcore/database.c
+++ b/
libpcsxcore/database.c
@@
-47,6
+47,14
@@
static const char * const gpu_centering_hack_db[] =
"SLPM86009",
};
"SLPM86009",
};
+static const char * const dualshock_init_analog_hack_db[] =
+{
+ /* Formula 1 Championship Edition */
+ "SLUS00546",
+ /* Gran Turismo 2 */
+ "SCUS94455", "SCUS94488", "SCPS10116", "SCPS10117", "SCES02380", "SCES-12380",
+};
+
#define HACK_ENTRY(var, list) \
{ #var, &Config.hacks.var, list, ARRAY_SIZE(list) }
#define HACK_ENTRY(var, list) \
{ #var, &Config.hacks.var, list, ARRAY_SIZE(list) }
@@
-63,6
+71,7
@@
hack_db[] =
HACK_ENTRY(gpu_slow_list_walking, gpu_slow_llist_db),
HACK_ENTRY(gpu_busy, gpu_busy_hack_db),
HACK_ENTRY(gpu_centering, gpu_centering_hack_db),
HACK_ENTRY(gpu_slow_list_walking, gpu_slow_llist_db),
HACK_ENTRY(gpu_busy, gpu_busy_hack_db),
HACK_ENTRY(gpu_centering, gpu_centering_hack_db),
+ HACK_ENTRY(dualshock_init_analog, dualshock_init_analog_hack_db),
};
static const struct
};
static const struct
@@
-92,6
+101,9
@@
cycle_multiplier_overrides[] =
{ 153, { "SLUS01032", "SLES02914" } },
/* Syphon Filter - reportedly hangs under unknown conditions */
{ 169, { "SCUS94240" } },
{ 153, { "SLUS01032", "SLES02914" } },
/* Syphon Filter - reportedly hangs under unknown conditions */
{ 169, { "SCUS94240" } },
+ /* Psychic Detective - some weird race condition in the game's cdrom code */
+ { 222, { "SLUS00165", "SLUS00166", "SLUS00167" } },
+ { 222, { "SLES00070", "SLES10070", "SLES20070" } },
};
/* Function for automatic patching according to GameID. */
};
/* Function for automatic patching according to GameID. */
@@
-113,6
+125,12
@@
void Apply_Hacks_Cdrom(void)
}
}
}
}
+ if (Config.hacks.dualshock_init_analog) {
+ // assume the default is off, see LoadPAD1plugin()
+ for (i = 0; i < 8; i++)
+ padToggleAnalog(i);
+ }
+
/* Apply Memory card hack for Codename Tenka. (The game needs one of the memory card slots to be empty) */
for (i = 0; i < ARRAY_SIZE(MemorycardHack_db); i++)
{
/* Apply Memory card hack for Codename Tenka. (The game needs one of the memory card slots to be empty) */
for (i = 0; i < ARRAY_SIZE(MemorycardHack_db); i++)
{