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try to fix apple build
[pcsx_rearmed.git]
/
libpcsxcore
/
new_dynarec
/
new_dynarec.h
diff --git
a/libpcsxcore/new_dynarec/new_dynarec.h
b/libpcsxcore/new_dynarec/new_dynarec.h
index
ddc84a5
..
d18ff63
100644
(file)
--- a/
libpcsxcore/new_dynarec/new_dynarec.h
+++ b/
libpcsxcore/new_dynarec/new_dynarec.h
@@
-4,19
+4,26
@@
extern int pcaddr;
extern int pending_exception;
extern int stop;
extern int new_dynarec_did_compile;
extern int pending_exception;
extern int stop;
extern int new_dynarec_did_compile;
-extern int cycle_multiplier; // 100 for 1.0
+
+extern int cycle_multiplier_old;
#define NDHACK_NO_SMC_CHECK (1<<0)
#define NDHACK_GTE_UNNEEDED (1<<1)
#define NDHACK_GTE_NO_FLAGS (1<<2)
#define NDHACK_NO_SMC_CHECK (1<<0)
#define NDHACK_GTE_UNNEEDED (1<<1)
#define NDHACK_GTE_NO_FLAGS (1<<2)
+#define NDHACK_OVERRIDE_CYCLE_M (1<<3)
+#define NDHACK_NO_STALLS (1<<4)
+#define NDHACK_NO_COMPAT_HACKS (1<<5)
extern int new_dynarec_hacks;
extern int new_dynarec_hacks;
+extern int new_dynarec_hacks_pergame;
+extern int new_dynarec_hacks_old;
-void new_dynarec_init();
-void new_dynarec_cleanup();
-void new_dynarec_clear_full();
-void new_dyna_start();
+void new_dynarec_init(
void
);
+void new_dynarec_cleanup(
void
);
+void new_dynarec_clear_full(
void
);
+void new_dyna_start(
void *context
);
int new_dynarec_save_blocks(void *save, int size);
void new_dynarec_load_blocks(const void *save, int size);
int new_dynarec_save_blocks(void *save, int size);
void new_dynarec_load_blocks(const void *save, int size);
+void new_dynarec_print_stats(void);
-void
invalidate_all_pages(
);
-void
invalidate_block(unsigned int block
);
+void
new_dynarec_invalidate_range(unsigned int start, unsigned int end
);
+void
new_dynarec_invalidate_all_pages(void
);