-//Build response for 0x42 request Pad in port
-void _PADstartPoll(PadDataS *pad) {
- switch (pad->controllerType) {
- case PSE_PAD_TYPE_MOUSE:
- stdpar[0] = 0x12;
- stdpar[2] = pad->buttonStatus & 0xff;
- stdpar[3] = pad->buttonStatus >> 8;
- stdpar[4] = pad->moveX;
- stdpar[5] = pad->moveY;
- memcpy(buf, stdpar, 6);
- respSize = 6;
- break;
- case PSE_PAD_TYPE_NEGCON: // npc101/npc104(slph00001/slph00069)
- stdpar[0] = 0x23;
- stdpar[2] = pad->buttonStatus & 0xff;
- stdpar[3] = pad->buttonStatus >> 8;
- stdpar[4] = pad->rightJoyX;
- stdpar[5] = pad->rightJoyY;
- stdpar[6] = pad->leftJoyX;
- stdpar[7] = pad->leftJoyY;
- memcpy(buf, stdpar, 8);
- respSize = 8;
- break;
- case PSE_PAD_TYPE_ANALOGPAD: // scph1150
- stdpar[0] = 0x73;
- stdpar[2] = pad->buttonStatus & 0xff;
- stdpar[3] = pad->buttonStatus >> 8;
- stdpar[4] = pad->rightJoyX;
- stdpar[5] = pad->rightJoyY;
- stdpar[6] = pad->leftJoyX;
- stdpar[7] = pad->leftJoyY;
- memcpy(buf, stdpar, 8);
- respSize = 8;
- break;
- case PSE_PAD_TYPE_ANALOGJOY: // scph1110
- stdpar[0] = 0x53;
- stdpar[2] = pad->buttonStatus & 0xff;
- stdpar[3] = pad->buttonStatus >> 8;
- stdpar[4] = pad->rightJoyX;
- stdpar[5] = pad->rightJoyY;
- stdpar[6] = pad->leftJoyX;
- stdpar[7] = pad->leftJoyY;
- memcpy(buf, stdpar, 8);
- respSize = 8;
- break;
- case PSE_PAD_TYPE_STANDARD:
- default:
- stdpar[0] = 0x41;
- stdpar[2] = pad->buttonStatus & 0xff;
- stdpar[3] = pad->buttonStatus >> 8;
- //avoid analog value in multitap mode if change pad type in game.
- stdpar[4] = 0xff;
- stdpar[5] = 0xff;
- stdpar[6] = 0xff;
- stdpar[7] = 0xff;
- memcpy(buf, stdpar, 8);
- respSize = 8;
- }
-}
-
-//Build response for 0x42 request Multitap in port
-//Response header for multitap : 0x80, 0x5A, (Pad information port 1-2A), (Pad information port 1-2B), (Pad information port 1-2C), (Pad information port 1-2D)
-void _PADstartPollMultitap(PadDataS* padd) {
- int i, offset;
- for(i = 0; i < 4; i++) {
- offset = 2 + (i * 8);
- _PADstartPoll(&padd[i]);
- memcpy(multitappar+offset, stdpar, 8);