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remove gpu vblank callbacks
[pcsx_rearmed.git]
/
libpcsxcore
/
psxcounters.c
diff --git
a/libpcsxcore/psxcounters.c
b/libpcsxcore/psxcounters.c
index
3f6e139
..
6f82abd
100644
(file)
--- a/
libpcsxcore/psxcounters.c
+++ b/
libpcsxcore/psxcounters.c
@@
-22,6
+22,7
@@
*/
#include "psxcounters.h"
*/
#include "psxcounters.h"
+#include "gpu.h"
#include "debug.h"
/******************************************************************************/
#include "debug.h"
/******************************************************************************/
@@
-70,10
+71,11
@@
static const s32 VerboseLevel = VERBOSE_LEVEL;
Rcnt rcnts[ CounterQuantity ];
Rcnt rcnts[ CounterQuantity ];
-static u32 hSyncCount = 0;
+u32 hSyncCount = 0;
+u32 frame_counter = 0;
static u32 spuSyncCount = 0;
static u32 hsync_steps = 0;
static u32 spuSyncCount = 0;
static u32 hsync_steps = 0;
-static u32
gpu_wants_hcnt
= 0;
+static u32
base_cycle
= 0;
u32 psxNextCounter = 0, psxNextsCounter = 0;
u32 psxNextCounter = 0, psxNextsCounter = 0;
@@
-292,8
+294,9
@@
void psxRcntUpdate()
// VSync irq.
if( hSyncCount == VBlankStart[Config.PsxType] )
{
// VSync irq.
if( hSyncCount == VBlankStart[Config.PsxType] )
{
- GPU_vBlank( 1, &hSyncCount, &gpu_wants_hcnt );
-
+ //if( !(HW_GPU_STATUS & PSXGPU_ILACE) ) // hmh
+ HW_GPU_STATUS |= PSXGPU_LCF;
+
// For the best times. :D
//setIrq( 0x01 );
}
// For the best times. :D
//setIrq( 0x01 );
}
@@
-302,12
+305,16
@@
void psxRcntUpdate()
if( hSyncCount >= (Config.VSyncWA ? HSyncTotal[Config.PsxType] / BIAS : HSyncTotal[Config.PsxType]) )
{
hSyncCount = 0;
if( hSyncCount >= (Config.VSyncWA ? HSyncTotal[Config.PsxType] / BIAS : HSyncTotal[Config.PsxType]) )
{
hSyncCount = 0;
+ frame_counter++;
- GPU_vBlank( 0, &hSyncCount, &gpu_wants_hcnt );
setIrq( 0x01 );
EmuUpdate();
GPU_updateLace();
setIrq( 0x01 );
EmuUpdate();
GPU_updateLace();
+
+ HW_GPU_STATUS &= ~PSXGPU_LCF;
+ if( HW_GPU_STATUS & PSXGPU_ILACE )
+ HW_GPU_STATUS |= frame_counter << 31;
}
// Schedule next call, in hsyncs
}
// Schedule next call, in hsyncs
@@
-318,11
+325,16
@@
void psxRcntUpdate()
hsync_steps = next_vsync;
if( next_lace && next_lace < hsync_steps )
hsync_steps = next_lace;
hsync_steps = next_vsync;
if( next_lace && next_lace < hsync_steps )
hsync_steps = next_lace;
- if( gpu_wants_hcnt )
- hsync_steps = 1;
rcnts[3].cycleStart = cycle - leftover_cycles;
rcnts[3].cycleStart = cycle - leftover_cycles;
- rcnts[3].cycle = hsync_steps * rcnts[3].target;
+ if (Config.PsxType)
+ // 20.12 precision, clk / 50 / 313 ~= 2164.14
+ base_cycle += hsync_steps * 8864320;
+ else
+ // clk / 60 / 263 ~= 2146.31
+ base_cycle += hsync_steps * 8791293;
+ rcnts[3].cycle = base_cycle >> 12;
+ base_cycle &= 0xfff;
psxRcntSet();
}
psxRcntSet();
}
@@
-494,6
+506,8
@@
s32 psxRcntFreeze( gzFile f, s32 Mode )
if (Mode == 0)
hsync_steps = (psxRegs.cycle - rcnts[3].cycleStart) / rcnts[3].target;
if (Mode == 0)
hsync_steps = (psxRegs.cycle - rcnts[3].cycleStart) / rcnts[3].target;
+ base_cycle = 0;
+
return 0;
}
return 0;
}