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cdrom: reset cmd buffer when cmd is accepted
[pcsx_rearmed.git]
/
libpcsxcore
/
psxcounters.c
diff --git
a/libpcsxcore/psxcounters.c
b/libpcsxcore/psxcounters.c
index
5056c70
..
8fc33b4
100644
(file)
--- a/
libpcsxcore/psxcounters.c
+++ b/
libpcsxcore/psxcounters.c
@@
-128,7
+128,7
@@
void _psxRcntWcount( u32 index, u32 value )
}
else
{
}
else
{
- rcnts[index].cycle = 0x
ffff
* rcnts[index].rate;
+ rcnts[index].cycle = 0x
10000
* rcnts[index].rate;
rcnts[index].counterState = CountToOverflow;
}
}
rcnts[index].counterState = CountToOverflow;
}
}
@@
-143,11
+143,11
@@
u32 _psxRcntRcount( u32 index )
if (rcnts[index].rate > 1)
count /= rcnts[index].rate;
if (rcnts[index].rate > 1)
count /= rcnts[index].rate;
- if( count > 0x
ffff
)
+ if( count > 0x
10000
)
{
{
- verboseLog( 1, "[RCNT %i] rcount > 0xffff: %x\n", index, count );
- count &= 0xffff;
+ verboseLog( 1, "[RCNT %i] rcount > 0x10000: %x\n", index, count );
}
}
+ count &= 0xffff;
return count;
}
return count;
}
@@
-188,26
+188,29
@@
void psxRcntSet()
static
void psxRcntReset( u32 index )
{
static
void psxRcntReset( u32 index )
{
- u32
count
;
+ u32
rcycles
;
rcnts[index].mode |= RcUnknown10;
if( rcnts[index].counterState == CountToTarget )
{
rcnts[index].mode |= RcUnknown10;
if( rcnts[index].counterState == CountToTarget )
{
- count = psxRegs.cycle;
- count -= rcnts[index].cycleStart;
- if( rcnts[index].rate > 1 )
- count /= rcnts[index].rate;
+ rcycles = psxRegs.cycle - rcnts[index].cycleStart;
if( rcnts[index].mode & RcCountToTarget )
if( rcnts[index].mode & RcCountToTarget )
- count -= rcnts[index].target;
-
- _psxRcntWcount( index, count );
+ {
+ rcycles -= rcnts[index].target * rcnts[index].rate;
+ rcnts[index].cycleStart = psxRegs.cycle - rcycles;
+ }
+ else
+ {
+ rcnts[index].cycle = 0x10000 * rcnts[index].rate;
+ rcnts[index].counterState = CountToOverflow;
+ }
if( rcnts[index].mode & RcIrqOnTarget )
{
if( (rcnts[index].mode & RcIrqRegenerate) || (!rcnts[index].irqState) )
{
if( rcnts[index].mode & RcIrqOnTarget )
{
if( (rcnts[index].mode & RcIrqRegenerate) || (!rcnts[index].irqState) )
{
- verboseLog( 3, "[RCNT %i] irq
: %x\n", index, count
);
+ verboseLog( 3, "[RCNT %i] irq
\n", index
);
setIrq( rcnts[index].irq );
rcnts[index].irqState = 1;
}
setIrq( rcnts[index].irq );
rcnts[index].irqState = 1;
}
@@
-215,25
+218,28
@@
void psxRcntReset( u32 index )
rcnts[index].mode |= RcCountEqTarget;
rcnts[index].mode |= RcCountEqTarget;
- if(
count < 0xffff ) // special case, overflow too?
+ if(
rcycles < 0x10000 * rcnts[index].rate )
return;
}
if( rcnts[index].counterState == CountToOverflow )
{
return;
}
if( rcnts[index].counterState == CountToOverflow )
{
- count = psxRegs.cycle;
- count -= rcnts[index].cycleStart;
- if (rcnts[index].rate > 1)
- count /= rcnts[index].rate;
- count -= 0xffff;
+ rcycles = psxRegs.cycle - rcnts[index].cycleStart;
+ rcycles -= 0x10000 * rcnts[index].rate;
- _psxRcntWcount( index, count );
+ rcnts[index].cycleStart = psxRegs.cycle - rcycles;
+
+ if( rcycles < rcnts[index].target * rcnts[index].rate )
+ {
+ rcnts[index].cycle = rcnts[index].target * rcnts[index].rate;
+ rcnts[index].counterState = CountToTarget;
+ }
if( rcnts[index].mode & RcIrqOnOverflow )
{
if( (rcnts[index].mode & RcIrqRegenerate) || (!rcnts[index].irqState) )
{
if( rcnts[index].mode & RcIrqOnOverflow )
{
if( (rcnts[index].mode & RcIrqRegenerate) || (!rcnts[index].irqState) )
{
- verboseLog( 3, "[RCNT %i] irq
: %x\n", index, count
);
+ verboseLog( 3, "[RCNT %i] irq
\n", index
);
setIrq( rcnts[index].irq );
rcnts[index].irqState = 1;
}
setIrq( rcnts[index].irq );
rcnts[index].irqState = 1;
}
@@
-291,7
+297,7
@@
void psxRcntUpdate()
if( hSyncCount == VBlankStart )
{
HW_GPU_STATUS &= ~PSXGPU_LCF;
if( hSyncCount == VBlankStart )
{
HW_GPU_STATUS &= ~PSXGPU_LCF;
-
+ GPU_vBlank( 1, 0 );
setIrq( 0x01 );
EmuUpdate();
setIrq( 0x01 );
EmuUpdate();
@@
-307,6
+313,7
@@
void psxRcntUpdate()
gpuSyncPluginSR();
if( (HW_GPU_STATUS & PSXGPU_ILACE_BITS) == PSXGPU_ILACE_BITS )
HW_GPU_STATUS |= frame_counter << 31;
gpuSyncPluginSR();
if( (HW_GPU_STATUS & PSXGPU_ILACE_BITS) == PSXGPU_ILACE_BITS )
HW_GPU_STATUS |= frame_counter << 31;
+ GPU_vBlank( 0, HW_GPU_STATUS >> 31 );
}
// Schedule next call, in hsyncs
}
// Schedule next call, in hsyncs