- #ifdef ICACHE_EMULATION
- /* Without the CPU_INTERPRETER condition, this will make Lightrec crash.
- * Hopefully a better solution than this mess is found. - Gameblabla
- */
- if (Config.icache_emulation && Config.Cpu == CPU_INTERPRETER)
- {
- psxRegs.code = SWAPu32(*Read_ICache(psxRegs.pc));
- }
- else
- #endif
- {
- psxRegs.code = PSXMu32(psxRegs.pc);
- }
-