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fix DrawSpritesHiAS
[picodrive.git]
/
pico
/
carthw.cfg
diff --git
a/pico/carthw.cfg
b/pico/carthw.cfg
index
ac918bf
..
c0ad6bc
100644
(file)
--- a/
pico/carthw.cfg
+++ b/
pico/carthw.cfg
@@
-8,6
+8,7
@@
# no_sram - don't emulate sram/EEPROM even if ROM headers tell it's there
# no_eeprom - save storage is not EEPROM, even if ROM headers tell it is
# filled_sram - save storage needs to be initialized with FFh instead of 00h
# no_sram - don't emulate sram/EEPROM even if ROM headers tell it's there
# no_eeprom - save storage is not EEPROM, even if ROM headers tell it is
# filled_sram - save storage needs to be initialized with FFh instead of 00h
+# force_6btn - game only supports 6 button pad (32X X-men proto)
#
# mappers (hw = ...):
# ssf2_mapper - used in Super Street Fighter2
#
# mappers (hw = ...):
# ssf2_mapper - used in Super Street Fighter2
@@
-32,10
+33,12
@@
[Virtua Racing - SVP]
check_str = 0x150, "Virtua Racing"
[Virtua Racing - SVP]
check_str = 0x150, "Virtua Racing"
+check_str = 0x810, "OHMP"
hw = svp
[Virtua Racing - SVP]
check_str = 0x150, "VIRTUA RACING"
hw = svp
[Virtua Racing - SVP]
check_str = 0x150, "VIRTUA RACING"
+check_str = 0x810, "OHMP"
hw = svp
[Pico]
hw = svp
[Pico]
@@
-60,7
+63,22
@@
prop = filled_sram
check_str = 0x150, "MICRO MACHINES II"
prop = filled_sram
check_str = 0x150, "MICRO MACHINES II"
prop = filled_sram
+# bad headers
+[HardBall III]
+check_str = 0x150, " HardBall III"
+sram_range = 0x200000,0x20ffff
+
+# X-Men proto
+[X-Men (prototype)]
+check_str = 0x150, "32X SAMPLE PROGRAM"
+check_str = 0x32b74c, "Bishop Level"
+prop = force_6btn
+
# The SSF2 mapper
# The SSF2 mapper
+[Mega Everdrive]
+check_str = 0x100, "SEGA SSF"
+hw = ssf2_mapper
+
[Super Street Fighter II - The New Challengers (U)]
check_str = 0x150, "SUPER STREET FIGHTER2 The New Challengers"
hw = ssf2_mapper
[Super Street Fighter II - The New Challengers (U)]
check_str = 0x150, "SUPER STREET FIGHTER2 The New Challengers"
hw = ssf2_mapper
@@
-68,11
+86,9
@@
prop = no_sram
# The Pier Solar mapper, custom eeprom location
[Pier Solar and the Great Architects]
# The Pier Solar mapper, custom eeprom location
[Pier Solar and the Great Architects]
-check_str = 0x150, "PIER SOLAR
\99
&THE GREAT ARCHITECTS© WaterMelon
\99
"
+check_str = 0x150, "PIER"
+check_str = 0x610, "Respect"
hw = piersolar_mapper
hw = piersolar_mapper
-sram_range = 0xa13009,0xa1300b
-eeprom_type = 3
-eeprom_lines = 2,1,0
# detect *_in_1 based on first game and if it's larger than it should be,
# as some dumps look like to be incomplete.
# detect *_in_1 based on first game and if it's larger than it should be,
# as some dumps look like to be incomplete.