char *PDebugSpriteList(void);
void PDebugShowSpriteStats(unsigned short *screen, int stride);
void PDebugShowPalette(unsigned short *screen, int stride);
char *PDebugSpriteList(void);
void PDebugShowSpriteStats(unsigned short *screen, int stride);
void PDebugShowPalette(unsigned short *screen, int stride);