unsigned short pal[0x100];\r
unsigned short pal_native[0x100]; // converted to native (for renderer)\r
signed short pwm[2*PWM_BUFF_LEN]; // PWM buffer for current frame\r
unsigned short pal[0x100];\r
unsigned short pal_native[0x100]; // converted to native (for renderer)\r
signed short pwm[2*PWM_BUFF_LEN]; // PWM buffer for current frame\r