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Ecco splash sound fix?
[picodrive.git]
/
platform
/
base_readme.txt
diff --git
a/platform/base_readme.txt
b/platform/base_readme.txt
index
3cb98b0
..
6f8551b
100644
(file)
--- a/
platform/base_readme.txt
+++ b/
platform/base_readme.txt
@@
-369,6
+369,10
@@
Well known way to improve the GP2X performance. You must restart the emulator
for the change of this option to take effect.
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\r
#endif
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for the change of this option to take effect.
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#endif
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+@@1. "Disable idle loop patching"
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+Idle loop patching is used to improve performance, but may cause compatibility
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+problems in some rare cases. Try disabling this if your game has problems.
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+
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Sega/Mega CD options
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--------------------
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Sega/Mega CD options
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--------------------
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@@
-449,6
+453,9
@@
There are 3 options:
@@3. "Set to unscaled centered"
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Adjust the resizing options to set game image to it's original size.
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\r
@@3. "Set to unscaled centered"
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Adjust the resizing options to set game image to it's original size.
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+@@3. "Set to 4:3 scaled"
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+Scale the image up, but keep 4:3 aspect, by adding black borders.
\r
+
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@@3. "Set to fullscreen"
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Adjust the resizing options to make the game image fullscreen.
\r
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@@3. "Set to fullscreen"
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Adjust the resizing options to make the game image fullscreen.
\r
\r
@@
-645,6
+652,11
@@
Additional thanks
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Changelog
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---------
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Changelog
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---------
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+1.51b
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+ * Fixed a crash when uncompressed savestate is loaded.
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+ * Fixed an idle loop detection related hanging problem.
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+ * PSP: fixed another palette related regression.
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+
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1.51a
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* Fixed a sync problem between main and sub 68k. Should fix the hanging
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problem for some games.
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1.51a
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* Fixed a sync problem between main and sub 68k. Should fix the hanging
\r
problem for some games.
\r