- sprintf(cfg, "game.%i.cfg", config_slot);\r
- else strcpy(cfg, "game.cfg");\r
-\r
- ret = -1;\r
- if (config_havesect(cfg, sect))\r
- {\r
- // read user's config\r
- int vol = currentConfig.volume;\r
- emu_set_defconfig();\r
- ret = config_readsect(cfg, sect);\r
- currentConfig.volume = vol; // make vol global (bah)\r
- }\r
+ snprintf(ext, sizeof(ext), ".%i.cfg", config_slot);\r