+ for (u = 0; u < 32; u++)
+ if (currentConfig.KeyBinds[u] & (1 << act)) keyc++;
+ }
+ else
+ {
+ for (u = 0; u < 32; u++)
+ if ((currentConfig.KeyBinds[u] & 0x30000) == 0 && // pl. 1
+ (currentConfig.KeyBinds[u] & (1 << act))) keyc++;
+ for (u = 0; u < 32; u++)
+ if ((currentConfig.KeyBinds[u] & 0x30000) == 1 && // pl. 2
+ (currentConfig.KeyBinds[u] & (1 << act))) keyc2++;
+ if (keyc2 > keyc) keyc = keyc2;